Decision Maker
Decision Maker
I suggest adding a "/roll" code where both team leaders would "roll" and a number from 1-100 pops up. THe higher number justifies the team leaders decision.
SO if two teams are complaining over a server issue, one wants a US and one wants a EU, the /roll option would be used to settle the argument of which server is chosen.
SO if two teams are complaining over a server issue, one wants a US and one wants a EU, the /roll option would be used to settle the argument of which server is chosen.
- INW
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Re: Decision Maker
If both teams complain, the bolded server is picked because it is the primary server.teen wrote: SO if two teams are complaining over a server issue, one wants a US and one wants a EU...
Re: Decision Maker
what if the teams are fighting over a color
or any argument that happens to come up
or any argument that happens to come up
Re: Decision Maker
The answer is so obvious, you guys are total n00bs not to know it. The team leaders just 1v1 in the middle of the grid. The winner gets his pick of server, color, whatever. Problem solved the way people have settled disputes for centuries.teen wrote:...or any argument that happens to come up
Re: Decision Maker
I like where you're going with this sine. When a dispute arises, we can have the players voted into a map change, where it is just them in a sumo zone that doesn't shrink. Every 5 seconds they have to do /roulette (Russian roulette), if they do not do so within the allotted time, they die, and clearly if they get shot by themselves, they die as well. This is the most decisive way to solve disputes.
- INW
- Reverse Outside Corner Grinder
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Re: Decision Maker
nono, you all have it wrong.
Do it how they do it here in the South.
Grab a case of beer and see who can drink the most!
Do it how they do it here in the South.
Grab a case of beer and see who can drink the most!
- ItzAcid
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Re: Decision Maker
INW wrote:nono, you all have it wrong.
Do it how they do it here in the South.
Grab a case of beer and see who can drink the most!
I've also seen people down here go out in their backyards, after drinking waaaay too much beer, with a bow and arrow. At first, I was like "wha?" They then shot 5 arrows into the sky and started running around. Redneck russian roulette ftw.
I do kind of like the roll option though haha. I'm not sure what it's full use would be, but as long as people didn't spam it, it might be helpful.
Won Tourneys/Competitions: WWG4 (Hmm, need more braggage like Durka)
Oo oO
Oo oO
- Clutch
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Re: Decision Maker
I've done that, only it was with a lead pipe, and we had to stand in a circle. Whoever runs first loses
Without a doubt the stupidest game ever, especially with arrows..
Without a doubt the stupidest game ever, especially with arrows..
Boxed
- Phytotron
- Formerly Oscilloscope
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Re: Decision Maker
You can't just roll a die or flip a coin in person?
- ElmosWorld
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Re: Decision Maker
Did being team gold really mean that much to you that you wanted to waste the time to do whatever resolution is proposed and then the time to switch teams?teen wrote:what if the teams are fighting over a color
or any argument that happens to come up
Re: Decision Maker
You know, I've been thinking about how to go about this without additional code. I found a good solution:
- In a dispute, one player picks "even" or "odd"
- Bother players rename* with a positive, single-digit, non-zero number. (example: "sine.wav 1")
- Neither player will see the rename until the new round begins and they receive the server message. The sum of the numbers, even or odd, determines the winner.
Re: Decision Maker
cool
- kyle
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Re: Decision Maker
Nice idea but it was always supposed to be like
INW wrote:If both teams complain, the bolded server is picked because it is the primary server.teen wrote: SO if two teams are complaining over a server issue, one wants a US and one wants a EU...
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- Adjust Outside Corner Grinder
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Re: Decision Maker
Hmm, pretty sure this is deterministic. The player who joined the server first would get to keep his chosen nick name.sinewav wrote:
- Neither player will see the rename until the new round begins and they receive the server message. The sum of the numbers, even or odd, determines the winner.