From what I gather, the playing grid is just a rectangle. How plausible is it to say that there could be multiple layers of the grid? Or maybe making a 3-D object and being able to ride on all surfaces?
Right now, I lack a computer to try and mod it myself but, is it even possible?
Multi-floor Maps
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- Dr Z Level
- Posts: 2246
- Joined: Sun Mar 20, 2005 4:03 pm
- Location: IM: luke@dashjr.org
Re: Multi-floor Maps
See the Armoured Cycles Extreme thread.
- INW
- Reverse Outside Corner Grinder
- Posts: 1950
- Joined: Tue Jul 07, 2009 4:10 pm
- Location: Charlotte, NC, USA
Re: Multi-floor Maps
omg I was just going to type that.
Here is(are) the link(s):
http://forums3.armagetronad.net/viewtop ... =4&t=21008
http://forums3.armagetronad.net/viewtop ... 54&t=20978
Here is(are) the link(s):
http://forums3.armagetronad.net/viewtop ... =4&t=21008
http://forums3.armagetronad.net/viewtop ... 54&t=20978
Re: Multi-floor Maps
From the one with the code, where do I put it?
I'm not really new to Armegetron, but I am new to the code and programing behind it.
I'm not really new to Armegetron, but I am new to the code and programing behind it.
Re: Multi-floor Maps
The map would work if we had the game to play it. Lukejr is making it.
The Halley's comet of Armagetron.
ps I'm not tokoyami
ps I'm not tokoyami
Re: Multi-floor Maps
Then in that case, I await it eagerly.