A thing we'd like very much
- AdyLucifer
- Average Program
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- Joined: Sat Jun 17, 2006 8:05 pm
A thing we'd like very much
Hey all, well im here to bring more headaches yep . since i dont know c++ i have to ask u guys to try this.
well i know that arma is kindof 'dead', not other new versions coming out etc,but what would be 'fun' and a bit (only a bit) useful would be:
-Using this forum's username and password to login into armagetron's network game, so noone can 'steal' ur nickname.
-That would help developing a new kind of 'ladder' which would show as in many games the lvl (level) at the left side of ur nick when hitting tab.(maybe for each server a individual lvl,or if theres possible to make that all servers send the user's info to a main server--somewhere i saw a database, wrtl's i think. with all arma users online time, well if we could do the same for scores, using some math u could get the lvl thing working, actually i'd recommend that for the level thing u can use the actual ladder, so if i got 12.65 points im lvl 12.it wouldnt be progressive as lvl12 then 13 then 14, because if u dont play for a while it will get down...also maybe restricting kicking hjigher level players?if u re lvl1 u cant kick a lvl50 or such..dont know.)
Well thanks for reading this, i know its a lot of work (which luke could do for 100 bucks he said) lol
Is it possible for the future?(something like 2100),peace.
well i know that arma is kindof 'dead', not other new versions coming out etc,but what would be 'fun' and a bit (only a bit) useful would be:
-Using this forum's username and password to login into armagetron's network game, so noone can 'steal' ur nickname.
-That would help developing a new kind of 'ladder' which would show as in many games the lvl (level) at the left side of ur nick when hitting tab.(maybe for each server a individual lvl,or if theres possible to make that all servers send the user's info to a main server--somewhere i saw a database, wrtl's i think. with all arma users online time, well if we could do the same for scores, using some math u could get the lvl thing working, actually i'd recommend that for the level thing u can use the actual ladder, so if i got 12.65 points im lvl 12.it wouldnt be progressive as lvl12 then 13 then 14, because if u dont play for a while it will get down...also maybe restricting kicking hjigher level players?if u re lvl1 u cant kick a lvl50 or such..dont know.)
Well thanks for reading this, i know its a lot of work (which luke could do for 100 bucks he said) lol
Is it possible for the future?(something like 2100),peace.
The death is so sure of its victory,that it gives us a whole life to try escape.
- Tank Program
- Forum & Project Admin, PhD
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- Joined: Thu Dec 18, 2003 7:03 pm
Re: A thing we'd like very much
Oh what sweet irony, I just wrote on the main website about how we're not dead. Your first suggestion is something that you're not the first to think of. Everyone's thought of it and about it. It's been brought up so many times that it's been beaten to death. It's... somewhere in the pipeline. Try searching the forums for things like "authentication" if you want to know all about it.AdyLucifer wrote:well i know that arma is kindof 'dead', not other new versions coming out etc
The same for your second idea. Luke-Jr just came up with something that uses stats garnered from various participating server to come up with a ranking. Note that this has been done before, but a system like you suggest isn't feasible until the other bit is done.
- AdyLucifer
- Average Program
- Posts: 65
- Joined: Sat Jun 17, 2006 8:05 pm
- Lucifer
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Well, unlike the bible, the forums have a search feature that's pretty easy to use, and if it's not, there's always google (if you type "site:forums.armagetronad.net" after your search terms, it will only return results from here).
Anyway, I (and others) have a strong objection to making any player un-kickable. Regular social mechanisms already make it hard enough to kick someone who's a jerk, but well-known in the community.
Anyway, I (and others) have a strong objection to making any player un-kickable. Regular social mechanisms already make it hard enough to kick someone who's a jerk, but well-known in the community.
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- Dr Z Level
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- Location: IM: luke@dashjr.org
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- Dr Z Level
- Posts: 2246
- Joined: Sun Mar 20, 2005 4:03 pm
- Location: IM: luke@dashjr.org
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- Dr Z Level
- Posts: 2246
- Joined: Sun Mar 20, 2005 4:03 pm
- Location: IM: luke@dashjr.org