Ladle 17
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Option 'B' is obviously the only sensible way to go.
As far as how to choose who gets a bye:
*If* we are seeding some teams then they should obviously get a bye and the rest of the positions should obviously be chosen randomly. If we are not seeding any teams then the positions should obviously be chosen randomly. It's obviously all obvious except for one decision that we have yet to make. That decision is:
Are we going to be seeding any teams?
As far as how to choose who gets a bye:
*If* we are seeding some teams then they should obviously get a bye and the rest of the positions should obviously be chosen randomly. If we are not seeding any teams then the positions should obviously be chosen randomly. It's obviously all obvious except for one decision that we have yet to make. That decision is:
Are we going to be seeding any teams?
Playing since December 2006
- Lackadaisical
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I'm personally in favor of seeding teams. (in particular the way that i proposed in this topic before) I also still think having four rounds (which is the minimum of rounds you need to have for 9-16 teams) is a bit too long, but I don't have a good solution for it.
In the tourney channel it was mentioned that signups are closed 00.00 am GMT the day of the ladle, but I (and those that were around) think this should be earlier, so we can do the draw and have a filled challenge board a couple of days up front. I propose closing the signups exactly one week earlier, and do the draw that same night (in our case saturday 29th on sunday 30th).
In the tourney channel it was mentioned that signups are closed 00.00 am GMT the day of the ladle, but I (and those that were around) think this should be earlier, so we can do the draw and have a filled challenge board a couple of days up front. I propose closing the signups exactly one week earlier, and do the draw that same night (in our case saturday 29th on sunday 30th).
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Back (in the sig) by popular demand: Lack draws
Back (in the sig) by popular demand: Lack draws
yeah, let's take lack's Idea
If anyone doesn't think it's good, let us hear why
I though of a module in arma for matches, competitions etc.
http://wiki.armagetronad.net/index.php? ... tor_module
we could implement a system to randomize teams according to their previous results just like lackadaisical proposed?
still, the match coordinator module won't be created really soon, but I think we should think of the Ideas now, and write them down
If anyone doesn't think it's good, let us hear why

I though of a module in arma for matches, competitions etc.
http://wiki.armagetronad.net/index.php? ... tor_module
we could implement a system to randomize teams according to their previous results just like lackadaisical proposed?
still, the match coordinator module won't be created really soon, but I think we should think of the Ideas now, and write them down

K-Yo
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The last time I tried to convince someone (epsy) why their idea (score_hole) wasn't a good one, I pretty much got ignored, along with many other people.K-Yo wrote:yeah, let's take lack's Idea
If anyone doesn't think it's good, let us hear why
So, with that being said, I'm not even going to waste my time trying to convince you guys that picking 6 random teams to get a bye while 4 others have to play an extra game, is a bad idea.
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The problem with what you are saying, durka, is that we have to run the tournament somehow. There isn't really a perfect way to do it with 10 teams, but claiming that the discussion here is anything like what happened with score_hole in the tst is ridiculous.DDMJ wrote:The last time I tried to convince someone (epsy) why their idea (score_hole) wasn't a good one, I pretty much got ignored, along with many other people.K-Yo wrote:yeah, let's take lack's Idea
If anyone doesn't think it's good, let us hear why
So, with that being said, I'm not even going to waste my time trying to convince you guys that picking 6 random teams to get a bye while 4 others have to play an extra game, is a bad idea.
If you think you have a better solution than what is being proposed, I would love to hear it.
So i'll do it for youDDMJ wrote:The last time I tried to convince someone (epsy) why their idea (score_hole) wasn't a good one, I pretty much got ignored, along with many other people.K-Yo wrote:yeah, let's take lack's Idea
If anyone doesn't think it's good, let us hear why
So, with that being said, I'm not even going to waste my time trying to convince you guys that picking 6 random teams to get a bye while 4 others have to play an extra game, is a bad idea.
Why not just expand the bracket, add another round and use around 2 byes instead of 6... What you guys are trying to do is cope with the expansion of interest in fortress with the use of byes, that doesn't work because it leaves people sitting around even more and they get mad because they're waiting for their bye to be over instead of fighting the other teams that are waiting on their byes themselves. The best way to do this is use 2 or 3 byes and instead have another round added to the tournament to make a smaller matchup not just pretend they cant fight eachother. Because think of it this way, why cant those people sitting in their byes fight against eachother rather then wait for the next round?
The only reason a team should be waiting on a bye is because there is no one for them to play in the current round.
Less byes we have is fairer and i think minimum number of byes that we can have is two.
If we choose all team positions randomly who ever gets the bye will be a matter of luck so it'd be fair....
If you want seeding may be finalists from the last Ladle could take up Teams 1 & 10. Semi Finalists could take up Team 3 and Team 6.
If we choose all team positions randomly who ever gets the bye will be a matter of luck so it'd be fair....
If you want seeding may be finalists from the last Ladle could take up Teams 1 & 10. Semi Finalists could take up Team 3 and Team 6.
Last edited by 1200 on Mon Nov 24, 2008 12:04 pm, edited 8 times in total.
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Goody thats right. They will be in the finlas having won two rounds of battle. So it'll be their 3rd round in the finals.
Team 1 or 2 would also be in the finals after winning two rounds of battle as well if they keep winning so its the same.
In previous ladles if you won 2 rounds of battle you were in the finals so i don't think that should be a problem.
The disadvantaged positions in this arrangement would be teams 3-6 cos they would need to win 3 rounds of battle to get in the finals.
Team 1 or 2 would also be in the finals after winning two rounds of battle as well if they keep winning so its the same.
In previous ladles if you won 2 rounds of battle you were in the finals so i don't think that should be a problem.
The disadvantaged positions in this arrangement would be teams 3-6 cos they would need to win 3 rounds of battle to get in the finals.
The only way to let all teams have the same chances is counting the scores. That's a painful way, I know but... maybe it's the fairest way.
so we'd have 5 games at start. Each 3 matches must be played to take the real score
for example, the results of team A vs team B might be
100 - 85
91 - 100
100 - 40
team A's score is 291.
After this first round we'd have then 5 winners: the team with the lower score will be discarded and we'd just continue with semifinals
Just an idea
so we'd have 5 games at start. Each 3 matches must be played to take the real score
for example, the results of team A vs team B might be
100 - 85
91 - 100
100 - 40
team A's score is 291.
After this first round we'd have then 5 winners: the team with the lower score will be discarded and we'd just continue with semifinals
Just an idea
