Overview of new default textures / voting

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edd
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splash screen

Post by edd »

Hi Jochen


here is the re-rendered version of the splash screen. I have also removed the highlights from the image and sharpened up the lines a little. I also made a version without the 'toon' effect, but the image becomes less dramatic. I think the outlines are realy needed.

However I can make further changes if you would like.


edd
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title screen
title screen
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philippeqc
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Post by philippeqc »

To all who contributed, by their comments or by their sweat and labor, to the success of this operation, a big big thank you!

Edd:
Could you add, in the same font and color as "version 0.2.8.0" the text "artemis" over it, right aligned, probably top aligned with the big white "armagetron advance"?

Ok, this is not a matter of aestetic, its just a question: I've noticed that you have the text "armagetron advanced" twice, and that the blue one is a different hue than the other blue text. Care to satisfy my curiosity about your motivation? Feel free to answer with a "it just felt pretty", because I happen to agree. ;)

-ph
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Tank Program
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Post by Tank Program »

Would it be possible to add some sort of anti-aliasing or something to make the lines sharper still? They seem like they have bits sort of sticking out. Maybe rendering at a high resolution and scaling down would help?
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edd
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one more time.....

Post by edd »

Thanks for the feedback.

Ph: I have added 'artemis' and removed second 'aa'. I initially thought it needed something there, and the same shade of blue did'nt look right to me, so maybe its better without it.

Tank: I have re-rendered the cycle image to a higher resolution and that seems to help, but I think I will keep tweeking it for the future release.

edd
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latest splash
latest splash
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Tank Program
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Post by Tank Program »

Looking better edd, I'm sorry to be picky. Specifically the rear wheel, the top f the cokpit, and the overhang above the front wheel bother me. The rest of it looks great!
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edd
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getting better!

Post by edd »

I rendered the cycles super large and that seems to have smoothed it out a lot better. I have also changed the AA title to a larger font size and moved the version info.

All of this is on layers, so its no problem to keep changing it until we are all happy.

edd
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smoother!
smoother!
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Z-Man
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Post by Z-Man »

Cool! The last version is what I'll take for rc3. Good work!
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Tank Program
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Post by Tank Program »

One last thing edd, I've circled it. I'm pretty sure that this can just be touched up and doesn't require a re-rendering...
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titlebit.jpg
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Fonkay
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Post by Fonkay »

I'm not sure if this is where this would go, but I have 2 comments on the newly voted textures.

1. I love the new floor colour. I thought that I would prefer the blue, or even anything brighter, but I really like the dark floor.

2. I'm not a big fan of the rim wall. I'm going to have to change it. I think the style is great, but it's not very pratical for myself. I find it hard to read text with all the distraction of the walls. Even more so in Fortress where there's so much chatter. You have to try and read everything very quickly, so that you receive all the calls without having to scroll up every 5 seconds.

Also I think it was suggested somewhere that there should be a poll on whether everyone is yay or nay on the combo. I think it's probably a good idea. All the submissions were great, and the winning ones are good choices, but might not meet the needs of the game or might not work so well together.

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Z-Man
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Post by Z-Man »

What I'm doing about the rim wall vs text problem currently: I set RIM_WALL_STRETCH_Y to 50 (that also makes it look better with non-high rim) and RIM_WALL_WRAP_Y to 0. Then, with my custom camera settings, text usually stays above the decoration and is readable. YMMV.
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edd
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splash screen - re-touched

Post by edd »

Hey Tank Program

Sorry for the delay, here is the retouched image. I have removed the yellow line and replaced it with a flat black shadow.

Edd
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new title screen 10/02/06
new title screen 10/02/06
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edd
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ignor the previous version

Post by edd »

I just spotted and fixed a few faults on the blue lightcycle. This is the final version.....
maybe?

edd
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final title screen 10/02/06 v2
final title screen 10/02/06 v2
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Tank Program
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Post by Tank Program »

I think that looks ok now, thanks edd for bearing with an old fusspot ><.
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edd
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title screen

Post by edd »

Thanks Tank Program,

If being a fuss pot makes it better then thats OK by me.

edd
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Z-Man
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Post by Z-Man »

I committed it to the branch for 0.2.8.0.
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