Ladle 42 Voting Discussion

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Olive
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Re: Ladle 42 Voting Discussion

Post by Olive »

@dariv: The losing team will be pressurized by the time-limit, hence forced to take action. You draw the circle clockwise, I draw it anti-clockwise.

@psy: I do remember - the bowl - and I quit to sleep. I honestly couldn't care less about past' complaints. I'm trying to list the pro's and con's here. You're just saying we shouldn't because it's not neccessary. How often does a change get turned down to prove that the discussion was helpful in the future? (rethoric)

@hoax: Just pretending I didnt read that

Sorry for replying to something I found possibly interesting. Discussion and not implementing > no discussion at all.
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gawdzilla
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Re: Ladle 42 Voting Discussion

Post by gawdzilla »

Please, no time limit.
Dalsue
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Re: Ladle 42 Voting Discussion

Post by Dalsue »

1.) Keep teams 6v6
2.) Smaller holes. I think they are .75? Maybe make them 0.50.
3.) Keep the same zone size.
4.) Make the final ladle server a 48 max slot for space to have more observers.
5.) Try to group certain clans to certain servers if possible for lag purposes, even though it's hard to do.
6.) No time Limits
7.) Final match should be best 3/5 with 150 score to win.

PS - Kyle thats a nice blackberry barcode to the ct website.
Dalsue
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Re: Ladle 42 Voting Discussion

Post by Dalsue »

Also, could we have a "Junior" team leader. We use the ladle servers for practice sometimes and sometimes have trouble locking the teams when the teamleader isn't there.

This authority could start new matches and lock teams?
ihaveauthenticity
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Re: Ladle 42 Voting Discussion

Post by ihaveauthenticity »

Time limits mean you battle the time limit not the opposing team. In a battle or match, all attention should be played against the opposing team, not a time limit. A time limit would ruin the game. More teams would be worried about "how much time is left" or "how can we stall" rather than "how can we break their def" or "how can we improve sweeping."
Olive
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Re: Ladle 42 Voting Discussion

Post by Olive »

How can we prevent losing because of the time? Lets break their def, kill their sweepers, center attack, etc. etc.

Many sports have time limits, never hear anyone whine about those.
Olive a.k.a ZeMu, MoonFlower & chicken.
dariv
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Re: Ladle 42 Voting Discussion

Post by dariv »

Olive wrote:How can we prevent losing because of the time? Lets break their def, kill their sweepers, center attack, etc. etc.

Many sports have time limits, never hear anyone whine about those.
Imagine this scenario:

6v6 in the ladle finals, team A v team B. After a normal run of play in the first game, the play ends up in a 1v1 situation, with the score at 8-6 in favour of the attacking player (due to suicide).

Tell me what the attacker should rationally do? Circle the zone at a safe distance for an hour (or whatever the time limit is).

I can't see how you can advocate a rule change which would lead to this eventuality.
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kyle
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Re: Ladle 42 Voting Discussion

Post by kyle »

Dalsue wrote: 4.) Make the final ladle server a 48 min slot for space to have more observers.
I think you meant to say this
Dalsue wrote:PS - Kyle thats a nice blackberry barcode to the ct website.
been there for a while
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oak
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Re: Ladle 42 Voting Discussion

Post by oak »

American Football is all about time. Same with basketball. You have a certain amount of time to score against your opponent.
Baseball has no time limit. It is strictly you against the opponent.

Right now in ladles, you should be focusing on the opponent instead of the time limit and the opponent.
Imagine how stupid a match would be if both teams had sweepboxes and turned that into double def and each only had 1 attacker. Would teams even be able to get scores to 50 by the end of the time limit?

In baseball, a team can comeback and win down 15-0 or even 50-0. There is no rushing it. As for American Football or basketball, a team down by 50 points doesn't have enough time to comeback.

I feel a winning team should be good enough to win a game early and late. That means stopping a comeback. Some teams are good early game and jump on the opposing team fast while others work towards the end. It is all about stamina.

With a time limit, teams don't have to worry about getting tired late game. They can gain the lead the first 1 or 2 rounds, and stall or camp. They can put all 6 players on one side of the arena and just sit there and wait for the time limit to go down. Of course the other team will have to attack in fear that they will run out of time...

P.S. This is actually Spin this time. brother left his account logged in on my comp...LOL...anyway. I won't post again Z-Man so if you want to ban this account go ahead. I won't do it anymore. I just needed to get something typed in here before the topic went berserk.

Ok, I shut my computer off for a week :(
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Slov
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Re: Ladle 42 Voting Discussion

Post by Slov »

well I think a better example is football... there can't be any (I don't know what's the correct word for this lol) "camping" in basketball since your team has only 24 seconds to finish the attack and also between timeouts or freethrow shooting the time clock is stopped.
The only reason why I don't like football is because of those "fake injuries" and everything just so the winning team buys more time and same would be with ladle.. "waiting 36 seconds for slov to finish chatting" that would be useful for the winning team.. there are more examples but I'm too lazy to type it all down.

If you really wanna do it, lets test it with ladle settings and time limit in a pickup match and see how it works. :P
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Olive
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Re: Ladle 42 Voting Discussion

Post by Olive »

@dariv, your hypothetic situation has flaws on ALL sides. As inner defender I'd expand and hunt, stalling over.

The sweepbox could indeed be a problem, but isn't a flawless.

Never mind, sorry for bringing it up, it's wasting all our times. Feeling so pathetic to rephrase and repeat the same thing each post. Time wasting, lost cause.

And I wouldn't ever have vouched in favour of a time limit, you guys just won't ******' understand.

EDIT:

there is a time_limit in pickup matches.......... >_< >_< >_< >_< >_< >_< >_< >_< >_< >_< >_< >_< >_<
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Hoax
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Re: Ladle 42 Voting Discussion

Post by Hoax »

Olive wrote:@hoax: Just pretending I didnt read that
Lol why? Just saying that I've no issue with people discussing possible solutions for problems...just as long as it gets implemented when there actually is one, not because 'otherwise all the talk would be for nothing'
There's always a few who seem to really like doing it which results in heated discussion over fickle issues
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Re: Ladle 42 Voting Discussion

Post by Dalsue »

kyle wrote:
Dalsue wrote: 4.) Make the final ladle server a 48 min slot for space to have more observers.
I think you meant to say this
Dalsue wrote:PS - Kyle thats a nice blackberry barcode to the ct website.
been there for a while

No I meant 48max. since 32 was the last.
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Slov
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Re: Ladle 42 Voting Discussion

Post by Slov »

i know it is but as far as i remember its like max 200 pts and 30 min? i thought since its ladle it should be shorter (i guess one match in ladle takes about 30min and its too long?) :P
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ppotter
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Re: Ladle 42 Voting Discussion

Post by ppotter »

7v7 would go someway to shortening matches, over the potential 10 rounds that's 20 extra points available for either team.
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