Heh, that's PIMP, the two incarnations of him. I never bother to find out whether it's the same guy or just two minds thinking alike. Umm, the IP's are now snipped, sorry, I forgot about that earlier.DDMJ wrote:I can't help but laugh...
Z-man's logs wrote:[0] Players from IP 24.5.239.53 are banned for 600000 minutes. Reason: You're a certified asshole.
[0] Players from IP 24.7.31.49 are banned for 600000 minutes. Reason: You're a certified asshole.
What is the score table supposed to prove? What I see is that when there were most specators, your (TµÎ¬ßåll§å¢k? At least that was the one screaming DDMJ!, but that could have been a distraction) was lowest when most spectators were online.
There is one fairnes problem with spectators and the current code, I admit that: their ping charity is taken just like the ping charity of the players, and the effect is global. Meaning: even if all players max their charity out, a single spectator with zero ping charity and low ping can force the ping charity down. We can take care of that bug.
HellBlade: what kind of hardware (CPU + GPU) and OS (Vista????) do you have? First thing I do when rendering speed is a problem is disable sparks (explosions aren't that much of a problem), alpha blending and high walls. Those are the main fillrate eaters, I get the cap of 60fps even on my crappiest hardware as long as it's accelerated.