Recording and Replaying Arma Games

What do you want to see in Armagetron soon? Any new feature ideas? Let's ponder these ground breaking ideas...
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2020
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arghghghg

Post by 2020 »

nemostultae wrote: I don't know why it won't play on your computer — are you running 10.4 or 10.3? (10.4 here).
i am running 10.4
and it doesn't work here
nothing seems to happen
with anything from your generalconsumption website
nemostultae wrote: The program (that is, Armagetron) creates a video while you are playing. You could also create a recording and play that back to create the video.
sounds great!
nemostultae wrote: I don't think I'll commit this stuff because:

a) it is slow
b) only plays backs in quicktime — I've tried other formats too.
c) only works on 10.4, so I'd be dropping 10.3.9 users.
well
i would like to try it out...
if the end product actually plays a quicktime...


and your recording2
doesn't even unpackage...
so...
i went to 0.3.0's recording application
and for some reason
played the file through that...
and i got arma up and running...
but it crashed when i tried to connect to the internet...

so..
arghghghghghghghghgg...
what does it all mean?
are you here to torment me?
arghghghghghghhghghghghghghghghg...
hold the line
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dlh
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Post by dlh »

I think I fixed the issue of the video not playing. Unfortunately, a 14 second video is comes out to 10.8 MB. I'll try some different codecs.

Edit: H264 is much better.
Edit2: Low quality setting is playable. http://generalconsumption.org/tmp/test.mov
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videotape3.patch.not.gz
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2020
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Post by 2020 »

my god
it played!

hehe
ok a bit jumpy
but it works

i have come up with the solution of
1
recording the match as spectator with armarec
2
using a desktop recording application called ishowu
and altering camera angles while playing the original arma recording
3
editing stuff together with imovie

i can get about 20fps this way...
if my ping is good enough to capture the original match...
hold the line
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Post by Luke-Jr »

Observations:
1) Quality sucks
2) Framerate seems off
3) Plays fine in mplayer w/ only free software codecs
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dlh
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Post by dlh »

Luke-Jr wrote:
Observations:
1) Quality sucks
2) Framerate seems off
3) Plays fine in mplayer w/ only free software codecs
  1. I said it was low quality :). Medium/high quality were unplayable on my computer. I'll just make them options…
  2. Yes, it is.
  3. I tried in VLC and it worked fine, so I expected this.
One you missed — the colors are off (BGR?).
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Post by Luke-Jr »

nemostultae wrote:
Luke-Jr wrote:
Observations:
1) Quality sucks
2) Framerate seems off
3) Plays fine in mplayer w/ only free software codecs
[*] I said it was low quality :). Medium/high quality were unplayable on my computer. I'll just make them options…
No, no... this isn't low quality, it plain sucks ;)
Why does Arma compress so poorly? :(
nemostultae wrote:[*] Yes, it is.
Does Quicktime format support VFR?
nemostultae wrote:[*] I tried in VLC and it worked fine, so I expected this.
Thought you said it would only play in Quicktime?
nemostultae wrote:One you missed — the colors are off (BGR?)
With mplayer, it's rgb24...
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Post by dlh »

http://generalconsumption.org/tmp/armag ... macosx.zip if any one wants to mess around with the binary. The option is --videotape fillepath (where filepath should be absolute, otherwise the video ends up relative to Armagetronad Advanced.app/Contents/Resources). Maybe newer computers can do realtime video encoding while playing the game, but my computer is just too slow. If someone tries it and they are able to get above 30 fps while rendering a movie, I'll commit. Until then…
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Post by newbie »

it is possible in some way to cut the arma recording (for example 5min from the middle of the recording)?
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Post by 2020 »

or pause it?
and while paused
manipulate camera angle
change focus player
that kind of thing

because that would be a great help when editing
hold the line
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Z-Man
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Post by Z-Man »

No and no. They're debug recordings. You can only cut from the end by snipping stuff away (take the T markers as an indication). For "editing", you can play back and record a new one at the same time; you can switch camera perspectives and move the camera, and the new recording will have them included. You can use the --benchmark option to let it render every frame and thurn on all detail on your PC so it plays back at 10 FPS and thus 1/6 of the original speed (if it was recorded at 60 FPS), then you can concentrate on what you are doing. You can repeat the wole process several times, each time using --fastforward to jump to the point where you want to mess with the camera.
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Post by newbie »

hi

lately i'm getting strange slides while recording the game

here's an example http://www.filefactory.com/file/e334ba/ (3,2mb)

does anyone know why it happens? it only happens while recording (not debug recording but with a program, for example fraps)

i think i wasn't getting such slides before reinstalling windows
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Post by Z-Man »

I'd guess the recording software causes CPU strain and therefore network lag. Multitasking is a delicate process and performance of two programs that have to work in sync can vary greatly.
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Post by newbie »

after some tests it seems it occurs only while recording online games

in local game everything is fine :?
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Post by Z-Man »

That figures, slides can't happen in a local game. A workaround may be to use the debug recording feature for a first recording, and then use the screen recorder while playing back the debug recording.

BTW, I can't get the video you linked any more, can you reupload it?
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Post by newbie »

z-man wrote:A workaround may be to use the debug recording feature for a first recording, and then use the screen recorder while playing back the debug recording.
that is how i did it

here are new files

http://www.filefactory.com/file/bf15c2/

local debug, local avi and online debug, online avi
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