Seems to work well so far. Framerate issues appear to be cleared up.
There is one thing: With moviepack off, the floor won't show, regardless of what combination of detail settings I use (i.e., "Floor Texture" and "Floor Detail"). I saw a topic on this relating to rc2 (
http://forums.armagetronad.net/viewtopic.php?t=2949), but grid_size is already set to 1 (the solution given there). So, you reckon it's that OpenGL deal?
Incidentally, if I turn on the sky and floor mirroring, and set floor texture to "just grid," I can see the grid overlaying the reflections, as in the following screenshot, but it's just black. FLOOR_RGB are each set to 0.1. Is that right?
EDIT: Interestingly (perhaps), I tried swapping out floor.png for another texture. It still didn't show on the floor, but it did display as the upper sky, distant and indistinguishable as it is. Not in this screenshot.
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