Real-life Tron for Android

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marcin.oczeretko
Posts: 6
Joined: Wed May 12, 2010 12:36 am

Re: Real-life Tron for Android

Post by marcin.oczeretko »

There's an update to the app - I've forgotten to change the google maps API key from the one used for debugging to one for publishing. Now the map is displayed properly.

My game is coded in Java and unfortunately I don't know python at all. But the language is not the biggest problem. I've got only an Android phone so I would not be able to test apps for another platforms. However server is (more or less) working and this was the most difficult part of the development. Client apps should not be so difficult to create... I'll think about it :).

But do not expect anything soon. I've been working 20 days from the early morning to the late night hours (a few times it was more than 18 hours in a row) just to make it before the deadline and now I feel like vomiting every time I see a line of code ;)

BTW I have got 1161 downloads!
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Tank Program
Forum & Project Admin, PhD
Posts: 6714
Joined: Thu Dec 18, 2003 7:03 pm

Re: Real-life Tron for Android

Post by Tank Program »

I suppose it would be a bit of a jump going straight to python from java. Sounds like you put a lot of work in, good job. And gratz on the downloads.
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Infa(mous)
Round Winner
Posts: 255
Joined: Thu Aug 14, 2008 11:27 pm

Re: Real-life Tron for Android

Post by Infa(mous) »

Looks like a pretty sweet game. I'll have to try it when I get an android phone.

@Tank - Python is just java in easy mode. Its not so hard to make the jump :P
-Infamous
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