The Whalehunt
Moderator: Z-Man
- pie goes moo
- Round Winner
- Posts: 306
- Joined: Wed Aug 12, 2009 10:42 pm
- Location: San Antonio, Texas, USA
Re: The Whalehunt
I know! Use PHP+Sty and make it so after a certain amount of time it will make CYCLE_RUBBER -1 then change back to 5 rubber after 1 second.

- compguygene
- Adjust Outside Corner Grinder
- Posts: 2346
- Joined: Thu Aug 21, 2008 12:09 pm
- Location: Cleveland, Ohio
- Contact:
Re: The Whalehunt
Nothing wrong with a DZ after 3 minutes. That is pretty much the standard way to end a hold the flag game. Hold the Flag has been fleshed out pretty well in the sty settings. Manta has an implementation of the game mode on his multi-mode server, and pathetique has a shooting version. I can't really think of a better way.
Also, I am getting ready to go on a quick trip with the family to a festival, I should have the server up tonight. I will pm you with more details at that time.
Also, I am getting ready to go on a quick trip with the family to a festival, I should have the server up tonight. I will pm you with more details at that time.
Armagetron: It's a video game that people should just play and enjoy 
https://bit.ly/2KBGYjvCheck out the simple site about TheServerPharm

https://bit.ly/2KBGYjvCheck out the simple site about TheServerPharm
- pie goes moo
- Round Winner
- Posts: 306
- Joined: Wed Aug 12, 2009 10:42 pm
- Location: San Antonio, Texas, USA
- compguygene
- Adjust Outside Corner Grinder
- Posts: 2346
- Joined: Thu Aug 21, 2008 12:09 pm
- Location: Cleveland, Ohio
- Contact:
Re: The Whalehunt
Of course!
Armagetron: It's a video game that people should just play and enjoy 
https://bit.ly/2KBGYjvCheck out the simple site about TheServerPharm

https://bit.ly/2KBGYjvCheck out the simple site about TheServerPharm
- pie goes moo
- Round Winner
- Posts: 306
- Joined: Wed Aug 12, 2009 10:42 pm
- Location: San Antonio, Texas, USA
Re: The Whalehunt
It is up.
Come help test today at 20:00 GMT (4:00 PM EST) and again tonight at 9:00 PM EST
Changes already:
scoring for hold time and arena size are 30% smaller
score_flag_hold_time 21
size_factor 0.7
Come help test today at 20:00 GMT (4:00 PM EST) and again tonight at 9:00 PM EST
Changes already:
scoring for hold time and arena size are 30% smaller
score_flag_hold_time 21
size_factor 0.7
Re: The Whalehunt
We had a crowd in there already?
Hoax, Pr3, word, Liza, fingerbib, free_kill, K-Yo: thoughts?
Hoax, Pr3, word, Liza, fingerbib, free_kill, K-Yo: thoughts?
- pie goes moo
- Round Winner
- Posts: 306
- Joined: Wed Aug 12, 2009 10:42 pm
- Location: San Antonio, Texas, USA
Re: The Whalehunt
Today i played some...wow, i love that! Cause of the square...concord 
Good job!

Good job!
Reigning champion of: Sir-spam-a-lot 2011apparition wrote:You being able to kill so many players that quickly and efficiently is evidence that the community skill level must be dropping... Sad
Re: The Whalehunt
I find Fortress physics with HTF is very slow paced, especially on a big map.Concord wrote:Currently they are Fortress Physics (5 rubber, 0.1 delay), with a fortress sized map (500x500)
<-- Proud co-leader of Rogue Tronners
Re: The Whalehunt
I agree, the map is smaller now, 300x300
It's been this size since last week, for those who played already
It's been this size since last week, for those who played already
Re: The Whalehunt
When I was working on a Breakfast in Hell moviepack, it was going to be the light sailer that was in TRON (only without the light beams, obviously) set in a grid with water on the bottom, cliffs on all sides except one, and on the one without cliffs you'd see a little path leading to the citadel of chaos in the Amber books. The sky should be striped like the one at Chaos.sinewav wrote:(hmm, /me contemplates an underwater, or powerboat-racing moviepack...)
My conception of hell.

Check out my YouTube channel: https://youtube.com/@davefancella?si=H--oCK3k_dQ1laDN
Be the devil's own, Lucifer's my name.
- Iron Maiden
Be the devil's own, Lucifer's my name.
- Iron Maiden
Re: The Whalehunt
Hmm, "The Chaos-Whalehunt-Moviepack"...sounds good 

Reigning champion of: Sir-spam-a-lot 2011apparition wrote:You being able to kill so many players that quickly and efficiently is evidence that the community skill level must be dropping... Sad
Re: The Whalehunt
Nice idea I think it's most like last man standing sometimes though.
Can't put my finger on why it didn't appeal too much; but I think it could be fun if played serious and some taktix implemented.
Can't put my finger on why it didn't appeal too much; but I think it could be fun if played serious and some taktix implemented.
Re: The Whalehunt
Generally I liked it. The physics and emphasis on a slightly different grind in order to let the defender set up were cool. What I didn't particularly like was the lack of what I'd consider a 'proper' resolution; one that doesn't involve a death zone or a last man standing type battle. Having said that, I don't have a useful idea as to how that could be achieved without turning it into CTF.
he said.