Why that? Nobody needs that..1200 wrote:1) How about the number of players a team can list. Will there be a max limit or not?
Looking ahead - Ladle 21 - "Rules"
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Re: Looking ahead - Ladle 21 - "Rules"
Re: Looking ahead - Ladle 21 - "Rules"
Thanx for your opinion. I'm only asking because that was one of the questions that was being asked when discussing this topic. I personally don't think teams need to list their players at all.Epsy wrote:1200 wrote:
1) How about the number of players a team can list. Will there be a max limit or not?
Why that? Nobody needs that..
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Re: Looking ahead - Ladle 21 - "Rules"
I'll add those to the list.1200 wrote:1) How about the number of players a team can list. Will there be a max limit or not?
2) Recruiting - are teams allowed to recruit still on the day of the tourny if they are short?
I don't think there should be a size limit, but if a team lists 20 players, they should probably consider splitting their team into 2 teams.
As for recruiting, I say why not? TS was short players and they recruited Vanhayes a few minutes before the match (and even put his name on the Wiki). This made the match vs them more competitive since they weren't short players. But, I feel that once the first round of games has started, players can no longer be recruited.
Also, ideally I want to make these "rules" rules, but for this Ladle we're just going to have a vote. I have a feeling that only one or two of the settings are going to have close votes, so for the ongoing Ladle's we'll only have to vote on one or two settings.
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Re: Looking ahead - Ladle 21 - "Rules"
How about we set these 'rules' for longer than one ladle? Although the arguments are very exciting and all, doing this every ladle is kind of tiring.
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Re: Looking ahead - Ladle 21 - "Rules"
Definitely the elected rules should be considered the consensus for at least some ladles. It's not as if the facts change on a daily basis. Three months sounds like a good minimal validity time to me, after that each rule can be challenged. If that happens, there's a new vote. If the last two votes on a rule gave the same result, the validity time is extended to six month (rule vote spam protection).
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Re: Looking ahead - Ladle 21 - "Rules"
this is more like a standard
instead of GMT
why don't we use UTC?
and z-man's words of wisdom makes sense
instead of GMT
why don't we use UTC?
and z-man's words of wisdom makes sense
hold the line
Re: Looking ahead - Ladle 21 - "Rules"
I assume most of these rules should be permanent. But I think stuff like 6vs6 or 8vs8 should be changed once every few months to have something different.
The final server has always been Z-Man's. It's quite stable and it works under heavy load, including for Americans. There's no reason to change that. Like I said - If both teams in the finals are from America then they can decide to play on the preferred American server.
team_max_players - Voted every few months.
score_hole - No
2vs2 - Unconquerable
The final server has always been Z-Man's. It's quite stable and it works under heavy load, including for Americans. There's no reason to change that. Like I said - If both teams in the finals are from America then they can decide to play on the preferred American server.
I'll just add some more.Flex wrote:servers : The servers should be decided based by the majority. If half of the tournament includes Americans then half of the servers should be based in America.
final server : Always Z-Man's. If BOTH teams in the finals are "American", change it to an American server, (If both teams agree.)
server names : Coordinated, of course. Talk about the formatting in another thread!
team_max_players - Voted every few months.
score_hole - No
2vs2 - Unconquerable
Re: Looking ahead - Ladle 21 - "Rules"
Flex wrote:
final server : Always Z-Man's. If BOTH teams in the finals are "American", change it to an American server, (If both teams agree.)
I fail to see how this would be fair at all. Please Explain.
Also I would like to add on to the recruiting on the day idea; if you are already signed up on a team in the wiki then you will not be able to join another team on the day.
Re: Looking ahead - Ladle 21 - "Rules"
Maybe after this vote, we can reevaluate the rules on every ladle divisible by 5 (L-25, L-30, L-35)? That would keep the rules in place for 10 months at a time. 3 months is too short because Ladle is bi-monthly now (see the problem?).
Note: I'm just playing devil's advocate here, because I support the restriction. I believe if you're team doesn't show up, then tough luck; play with who did. It is a good rule to vote on though.
Interesting. Though, wouldn't it be better if two teams of three players made one team of six if they were both short? This way only one team gets a bye, instead of two teams with matches so easy they might as well be a bye.Corn1 wrote:Also I would like to add on to the recruiting on the day idea; if you are already signed up on a team in the wiki then you will not be able to join another team on the day.
Note: I'm just playing devil's advocate here, because I support the restriction. I believe if you're team doesn't show up, then tough luck; play with who did. It is a good rule to vote on though.
Re: Looking ahead - Ladle 21 - "Rules"
My opinion:
team_max_players - 6v6? 7v7? 8v8?
6v6 seems like a good number: big enough to have fun games, small enough to keep down lag, so I'm good with keeping it.
score_hole - yes (+1 point), no (0 points)
No score hole. As durka said getting into the base is enough.
2v2 - unconquerable? conquerable?
Unconquerable. I love the fun 2v2 (or 3v3) matches inside the zone and wouldn't give that up for anything.
scoring distribution - score_win 6, fortress_conquered_score 4? or score_win 10, fortress_conquered_score 0?
It really doesn't matter to me.
brackets - random teams, seeded teams (top 2? top4?)
We had a ton of close matches with teams in the early rounds (Tr, X) that could've easily made the semis. So I'm for seeding of the top 4 teams.
Here's how it would work:
If all seeded teams return, then they all go in different quarters of the bracket with 1 on the same half as 4 and 2 with 3.
If one or more seeded team(s) don't show up, then the remaining seeded teams just move up until we have 1,2,3,etc. A random team will then fill in the empty slot(s).
servers - random? balance of Euro/American? (like Ladle 20)
The ratio should basically be 1:1. Of course, don't bend over backwards to make them equal if the last Euro/American server has lag/stability issues.
finals - always Z-Man's? rotate between Z-Man's and American Server? (TR Fort? Server Pharm? PinkTomato's?)
I think we have a stable US server, so it should rotate between Z_man's and whatever the most stable US one is. In the same way, the semis should have the 2 most
stable Euro and the 2 most stable American servers.
server names - normal? (all different) coordinated? (like Ladle 20)
Yep. (I don't see how there could possibly be an argument against this.)
team signups - list players? (do they have to play with the name listed? is there a size limit? can teams recruit on the day of?) don't list players?
I think we should list players (they don't have to use their regular name) and they don't have to show with the same name as on the challenge board. There should be no size limit and teams should be able to recruit up to when the first match starts. I think teams should be able to play with a minimum of 4 players. In addition, players should be limited to one team.
team_max_players - 6v6? 7v7? 8v8?
6v6 seems like a good number: big enough to have fun games, small enough to keep down lag, so I'm good with keeping it.
score_hole - yes (+1 point), no (0 points)
No score hole. As durka said getting into the base is enough.
2v2 - unconquerable? conquerable?
Unconquerable. I love the fun 2v2 (or 3v3) matches inside the zone and wouldn't give that up for anything.
scoring distribution - score_win 6, fortress_conquered_score 4? or score_win 10, fortress_conquered_score 0?
It really doesn't matter to me.
brackets - random teams, seeded teams (top 2? top4?)
We had a ton of close matches with teams in the early rounds (Tr, X) that could've easily made the semis. So I'm for seeding of the top 4 teams.
Here's how it would work:
If all seeded teams return, then they all go in different quarters of the bracket with 1 on the same half as 4 and 2 with 3.
If one or more seeded team(s) don't show up, then the remaining seeded teams just move up until we have 1,2,3,etc. A random team will then fill in the empty slot(s).
servers - random? balance of Euro/American? (like Ladle 20)
The ratio should basically be 1:1. Of course, don't bend over backwards to make them equal if the last Euro/American server has lag/stability issues.
finals - always Z-Man's? rotate between Z-Man's and American Server? (TR Fort? Server Pharm? PinkTomato's?)
I think we have a stable US server, so it should rotate between Z_man's and whatever the most stable US one is. In the same way, the semis should have the 2 most
stable Euro and the 2 most stable American servers.
server names - normal? (all different) coordinated? (like Ladle 20)
Yep. (I don't see how there could possibly be an argument against this.)
team signups - list players? (do they have to play with the name listed? is there a size limit? can teams recruit on the day of?) don't list players?
I think we should list players (they don't have to use their regular name) and they don't have to show with the same name as on the challenge board. There should be no size limit and teams should be able to recruit up to when the first match starts. I think teams should be able to play with a minimum of 4 players. In addition, players should be limited to one team.
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Re: Looking ahead - Ladle 21 - "Rules"
Heh, sorry for arguing about seeding.. again, but I'd just like to note that Tr wouldn't have been seeded and that, judging by the matchscores, X was you're easiest opponentowned wrote:We had a ton of close matches with teams in the early rounds (Tr, X) that could've easily made the semis.

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Re: Looking ahead - Ladle 21 - "Rules"
It isn't because everytime its Euro Vs US it will be played in a Euro server according to that rule.Corn wrote:I fail to see how this would be fair at all. Please Explain.
That's why i suggested random server in the finals and to keep the tradition, name the US finals server Zman (US Server).
I don't think those players should be discriminated over those that didn't sign up at all. If a big clan has too many players or a team that signed up fell apart, i would think those players deserve the same right as somebody that didn't sign up at all and just showed up or happened to be there on the day of the tourny.Corn wrote:if you are already signed up on a team in the wiki then you will not be able to join another team on the day.
Is it bi-monthly now??? Since when? And is that a rule? If not perhaps it should be considered this time and voted upon. And i think 10 month is a little too long in my opinion. I think keeping a set of rules for 2 or 3 Ladles should be good enuff to see if those rules are good or not.Sine wrote:That would keep the rules in place for 10 months at a time. 3 months is too short because Ladle is bi-monthly now (see the problem?).
Re: Looking ahead - Ladle 21 - "Rules"
Double post...deleted...
Re: Looking ahead - Ladle 21 - "Rules"
Last time I checked the Ladle was once a month, and as far as I'm concerned is fine like that.
Re: Looking ahead - Ladle 21 - "Rules"
I wasn't too particularly happy with Z-man's server this ladle. I'm not sure what happened, but we had one or two rounds that were disasters. Although one of them was in our favor, and we still lost, it still should not happen, because it could've easily been turned the other way. I remember a round specifically where 6+ people were still alive, and all of a sudden everyone was dead except for Corn. I don't know what happened, because I've never seen anything like it before, but hopefully it won't happen again.Flex wrote:The final server has always been Z-Man's. It's quite stable and it works under heavy load, including for Americans. There's no reason to change that. Like I said - If both teams in the finals are from America then they can decide to play on the preferred American server.
And no, this isn't just American crying, this affected everyone.
That's sort of beside the point, but it just isn't really fair for the Americans to have a European server as a permanent finals server.