umm yeah the nanosecond lag (latency) from eys to brain to hands , forget about the 100,000,000 - 300,000,000 nanoseconds to the serverSpeedracer wrote:Man, as far as I know, I don't have time to think on the grid. Everything is happening so fast that there is only one thing from keeping you from being better. That is, the electrical impulses from your eyes to your brain back to your hands and then back to your brain comfirming the process has been completed. In a matter of nano seconds, your mind has relayed information so detailed, it would take a super computer maybe a nano second more to match.
How to improve your game
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lolMarrow wrote:A good way to improve your game is to stop other processes if you're running linux. However, be careful, you may stop the wrong one and shut X windows down.
That happened to me tonight. =)
the magic kill -9
same as it goes for linux, make sure you shut down any resident virus checkers in windws, and like marrow found out things in linux that update databases at the wrong time.
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yeah, it's bad enough those cycle-hungry processes are left running, but then when my system decides to do its weekly fullcheckup based on its own inscrutable algorythm... well.... another monitor thrown thru the window. another huge cleanup & repair job. another couple hunnert spent for new monitor...subby wrote:same as it goes for linux, make sure you shut down any resident virus checkers in windws, and like marrow found out things in linux that update databases at the wrong time.
arma is still an expensive hobby.
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Sometimes I just suddenly switch out and don't know what gear I'm in. Maybe the song ended, or maybe something completely unexpected but not dangerous happened on the road.subby wrote: I think that happens "the zen thing" when you do anything a lot. ITs like changing gears in a car, you don't really think... ohh i should be in 3rd now... you just do it.
(heh, didn't mean to startup an old thread or anything, just looking through for tips and stuff I can put on the wiki)
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hmmm... has anyone here read The Art of War (Sun Tzu)?
The Art of War is a chinese military text, attributed to the general/military advisor Sun Tzu. It's heavily influenced by Taoist thinking, which is why this thread reminded me of it.
For example:
" Generally, in battle, use the common to engage the enemy and the uncommon to gain victory.
Those skilled at uncommon maneuvers are as endless as the heavens and earth, and as inexhaustible as the rivers and seas.
Like the sun and the moon, they set and rise again.
Like the four seasons, they pass and return again.
There are no more than five musical notes, yet the variations in the five notes cannot all be heard.
There are no more than five basic colors, yet the variations in the five colors cannot all be seen.
There are no more than five basic flavors, yet the variations in the five flavors cannot all be tasted.
In battle, there are no more than two types of attacks:
Uncommon and common, yet the variations of the uncommon and common cannot all be comprehended.
The uncommon and the common produce each other, like an endless circle. "
Try replacing "common" and "uncommon" with "offensive" and "defensive" or "left turns" and "right turns", etc. See what I mean?
Similar thread I started on tronstrats.com
The Art of War is a chinese military text, attributed to the general/military advisor Sun Tzu. It's heavily influenced by Taoist thinking, which is why this thread reminded me of it.
For example:
" Generally, in battle, use the common to engage the enemy and the uncommon to gain victory.
Those skilled at uncommon maneuvers are as endless as the heavens and earth, and as inexhaustible as the rivers and seas.
Like the sun and the moon, they set and rise again.
Like the four seasons, they pass and return again.
There are no more than five musical notes, yet the variations in the five notes cannot all be heard.
There are no more than five basic colors, yet the variations in the five colors cannot all be seen.
There are no more than five basic flavors, yet the variations in the five flavors cannot all be tasted.
In battle, there are no more than two types of attacks:
Uncommon and common, yet the variations of the uncommon and common cannot all be comprehended.
The uncommon and the common produce each other, like an endless circle. "
Try replacing "common" and "uncommon" with "offensive" and "defensive" or "left turns" and "right turns", etc. See what I mean?
Similar thread I started on tronstrats.com
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