I'm ignoring those bug cries that sound like the kind of "lag" the bug from the previous post caused, or alternatively can be explained by real network problems. I'll still have a look at the clientside recordings to check whether they fit my theory, of course
Here's the list:
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[2] madmax --> Teammates: **Defense Needs Help**
[0] Lag slide for titsnass: (-0.000488281,1.50595), rubberSpeedFactor 1
[12] TitsnAss --> Teammates: HOLE IN DEF OR DEF NEEDS HELP
[9] Tionuan: wow
[2] Granting 0.0111713 seconds of lag credit.
[11] =LOL=Chuck --> Teammates: DEF IN TROUBLE!! HELP DEF!!
[0] Lag slide for zop: (-0.000595093,6.2905), rubberSpeedFactor 1
[0] Zop core dumped madmax for 2 points.
[0] Lag slide for madmax: (4.29253,0), rubberSpeedFactor 0
[0] madmax core dumped Zop for 2 points.
[11] =LOL=Chuck --> Teammates: Incoming
[9] Tionuan: BUG
[5] Granting 0.00191402 seconds of lag credit.
[2] madmax: ???
[7] SL (Sasha) --> Teammates: ! ! ! ATTACK ! ! !
[5] Granting 0.0011673 seconds of lag credit.
[11] =LOL=Chuck --> Teammates: DEF IN TROUBLE!! HELP DEF!!
[1] Pandemonium: what the hell? i just lagged
[8] Zop: weird
[0] Team blue was awarded 10 points for conquering the enemy base.
[0] Winner: Team blue
[2] madmax: i think we all did
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[7] ~*SP*~whatup: wtf was that
[3] Granting 0.00556946 seconds of lag credit.
[7] ~*SP*~whatup: who saw that
[2] CTDimbiman: aw shit lag
[7] ~*SP*~whatup: BUG ZMAN
[7] ~*SP*~whatup: biggest lag ever
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[1] [nrx]: BUG: Major 'lag' issues
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[4] dookatee |DpG|: BUG Big jumps at round start last time
...
[7] dookatee |DpG|: BUG: WebGamer jumped, gonna post it next round
I'm especially ignoring those, because they are quite unhelpful and lack all information:
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[6] ~*SP*~whatup: BUG zman fix your damn connection!
Sure, buy me a server on a real server farm.
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[11] -|ct|- play: i cant play this is teleporting me
[10] TitsnAss: i know!
[10] TitsnAss: i hate this
[11] -|ct|- play: BUG
[11] -|ct|- play: BUG
(On Sumo, fighting the AI, without further explanation)
Normal mode on those:
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[1] Zop: BUG. when triple turn, third leg disappears temporarily
[1] Zop: BUG. after triple turn, seem to move sideways
The first is a clientside bug that is fixed now. The second one is also clientside, but not fixable totally; I still get it shortly after entering a server when the timer is not synced completely. But after some seconds, it goes away. If it still happens with the next alpha, I'd need a clientside recording.
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[3] °°rain: BUG!
[3] °°rain: BUG: he goes throw a wall
Who?
Two of those:
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[1] WS dookatee DPG: BUG: take a look at that
At what?
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[3] SL(belenus): BUG: you still running this with DEDICATED_FPS 1 Z?
Never was
Lagfarm is running with 10 fps, fortress was on 20 fps temporarily, but is up to 40 now again so I get a better separation of bug reports. I'll turn it down later again. Before the new network code, it was on 50.
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[11] madmax: BUG: and round eleven without a tie at 100 or something like it
Yeah, there was a tie, a round winner was declared, and while the round was still going, the tie was broken, so the next round was really short. The round after that, too, that definitely is a bug. I'll have a look when I have time.
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[11] =LOL=Chuck: NO WAY!
[11] =LOL=Chuck: BUG: Trail was fully gone, but i still died
On your client, maybe, but the server will just tell me that the wall was just vanishing. I need clientside recordings for those.
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[2] WS dookatee DPG: BUG: dunno, round ended as soon as it started despite teamswtich correct
Should be fixed now. Wrong order of function calls somewhere.
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[3] M&Ms: BUG
[3] M&Ms: BUG: sasha crashed but his trail continued
and
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[9] Tionuan: Bug: Pandemonium was killed by TitsnAss but his tail went further than where he was killed
Yes, rubberless kills did that. Should be fixed now, what happens now is this:
Note: the automated BUG cry refers to Bacteria's death, not root's.
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[0] gArIsImO core dumped |AST| BaCtErIa for 2 points.
[0] Possible BUG, new code: removing future walls of the cylce that just got killed mercilessly.
[0] !lol! pimp core dumped CT|root for 2 points.
[0] Lag slide for !lol!_legit: (0.109283,-0.0057373), rubberSpeedFactor 0.188816
[6] WS dooaktee DPG: hah
[0] -Delta- core dumped ]i[ 2020 for 2 points.
[7] CT|root: what
[6] WS dooaktee DPG: wd golds
[3] ]i[ 2020: ?
[7] CT|root: that was not right
[5] -Delta-: LOL BUG!
[9] Granting 0.0264559 seconds of lag credit.
[6] WS dooaktee DPG: way to split
[9] Granting 0.0338259 seconds of lag credit.
[6] WS dooaktee DPG: :D
[0] Lag slide for !lol!.durka: (-0.239853,0.000396729), rubberSpeedFactor 0.427652
[0] Lag slide for !lol!_legit: (-0.17012,3.05176e-05), rubberSpeedFactor 1
[0] Lag slide for !lol!_legit: (-7.62939e-05,-0.158539), rubberSpeedFactor 1
[0] Kamakazi core dumped gArIsImO for 2 points.
[9] Granting 0.00749207 seconds of lag credit.
[2] gArIsImO: shit
[4] New user: 4
[8] |AST| BaCtErIa: No shit durka :P
[0] Lag slide for !lol!wildcat: (0.105194,-0.000152588), rubberSpeedFactor 1
[2] gArIsImO: wtf happened...
That question interests me, too. The proximity of the automated cry and root's apparent strange death can't be a coincidence. Did the happen close together? Maybe the vanishing of Bacteria's walls had some odd side effect?
There's still a long list of other cries, but I think the serverside recording is enough once I have time to look at them.