The client, unfortunatley, doesn't have the full information on team status all of the time. Thus, I've given up on restricting your choices beyond the most basic things.
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[0] Vanhayes still wants to play for Team gold, but isn't currently allowed to.
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[16] [Hg]AdY-LuCiFeR wants to play for Team blue on the next respawn.
[0] [Hg]AdY-LuCiFeR switches from Team gold to Team blue.
[0] Vanhayes switches from Team blue to Team gold.
...
[15] Vanhayes: BUG
[16] [Hg]AdY-LuCiFeR: bug
[15] Vanhayes: i was on blue
[16] [Hg]AdY-LuCiFeR: i was gold
[15] Vanhayes: did u want to switch?
[16] [Hg]AdY-LuCiFeR: no
Hmm, the [16] in from of AdY's team change wish tells me it really came from his client. Maybe the client executes team balancing code on its own? I added a bug entry.
Edit: Checked the code, the only place where a team change message can possibly be generated by a current client is the team change menu. If it is a client bug, it's old.
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[8] pavelo: BUG hole didn't reach full size immediately
Sounds like regular, unavoidable, syncing delay, if the hole was full size after some fraction of a second.
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[2] 2020: BUG no idea what happened there
Well, then
ghableska defending, ShowHealion attempting an insertion attack:
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[0] ghableska core dumped ShowHealion for 2 points.
[3] ShowHealion: bullshit i was on the inside
[10] Gnorty: show - I saw that
[10] Gnorty: BUG - showhealion went through a wall
[3] ShowHealion: yeah i know
[3] ShowHealion: that was retarded
[10] Gnorty: bug report :)
[3] ShowHealion: i was inside and then i wasnt
[9] gArIsImO: does that to me sometimes too
[3] ShowHealion: my penetration is tops
The server disagrees. ShowHealion hit ghableska's wall right after his cycle, he was too late to enter the hole. Looks like regular clientside misprediction (unavoidable, again).
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[0] ~*SP*~PsYkO still wants to play for Team blue, but isn't currently allowed to.
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[16] MaZuffeR gets shuffled from rank 2 to 8.
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[0] MaZuffeR still wants to play for Team blue, but isn't currently allowed to.
Err, the shuffling also shuffles future team assignments around. That was, in the context one of the functions was developed, a feature, but now it is a bug that has been fixed.
There's more in the pipeline.