Server Cap

Home of the Lobster >-;;,ccc3

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DrJoeTr0n
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Server Cap

Post by DrJoeTr0n »

After doing a whole bunch of tests, Im going to cut down the number of clients from 9 to 7. much less lag that way.

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KamP
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Post by KamP »

true, but on the flip side, i had to wait around for the server to unfill
...
not so bad, but i was waiting in speeder's
((chokes self))

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iceman
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Post by iceman »

Question: do spectators affect client limit ?
Image He who laughs last, probably has a back-up
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sorry about the large animated gif

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DrJoeTr0n
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Post by DrJoeTr0n »

You know what, im not sure, i highly doubt that spectators will be affect it too much, but it very well could.

Sorry Kamp :( I never actuallly expect the server to fill like it has been doing the past three weeks, i didn't think anyone liked the server cept for super new commers and the lobster mobsters.

Edit: Morons, Morons love to make my life miserable in there too. :roll:

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Z-Man
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Post by Z-Man »

iceman wrote:Question: do spectators affect client limit ?
Yes. The client limit is primarily intended to limit bandwith requirements, and a spectator uses up almost as much bandwidth as a real player. Spectators use less CPU power, though.

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KamP
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Post by KamP »

DrJoeTr0n wrote:Edit: Morons, Morons love to make my life miserable in there too. :roll:
Too true... too true

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Phytotron
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Post by Phytotron »

z-man wrote:
iceman wrote:Question: do spectators affect client limit ?
Yes. The client limit is primarily intended to limit bandwith requirements, and a spectator uses up almost as much bandwidth as a real player. Spectators use less CPU power, though.
May as well allow them to chat, then, and also be subject to kicks. Oh, and let it be known that the server has a spectator, at the least.

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Z-Man
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Post by Z-Man »

They can't chat: A spectator is not a player, it is just a connected client. It would be possible to let them chat, but they could not be silenced.
They can be kicked by the server administrator by their client ID.
From the server browser, you can see how many spectators are online by counting the number of players and subtracting it from the reported number of users.

A spectator really is just a client with zero players on it. It never says "I'm a spectator", it just never says "Here's my player". It's sort of a hack. This makes it difficult do do anything special with them. Sorry.

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Jonathan
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Post by Jonathan »

z-man wrote:From the server browser, you can see how many spectators are online by counting the number of players and subtracting it from the reported number of users.
AFAIK there have never been -256 spectators on nemo's server. ;)
ˌɑrməˈɡɛˌtrɑn

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Phytotron
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Post by Phytotron »

I see. I just thought it would be nice to know when you've got a peeping tom.

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