Sample Map for 2.8.3

For all the help you need with Armagetron!
bg5
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Joined: Sat Jul 30, 2005 12:00 pm

Post by bg5 »

just start ur armagetron and look at "DarkSyndicates Arena (155MBit)"

all settings are correctly i guess...but take care until the server is running correctly i dont start it in daemon mode, so the mashine is not always on.

big thx for ur help z-man

it would be a pleasure for us to play our new map with u :D


.:greets:. ~|DS|~bg5
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klax
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Location: Barcelona, Spain
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Post by klax »

Thanks for pointing this z-man.

In client and server always this warning is thrown when launching them:

Code: Select all

[0] Warning in void FindConfigurationPath(const char*) in ../../src/tools/tDirectories.cpp:1120 :
[0] Could not determine path to configuration files. Using defaults or command line arguments. 
Maybe this warning is thrown because I should update the armagetronad wrappers that exists in debian configurations (/usr/games/armagetronad and /usr/games/armagetronad-dedicated) to point to the resource directory (I'm lost because I haven't followed the map development). For example, here is the armagetronad wrapper:

Code: Select all

#!/bin/sh -e

REALTRON=/usr/games/armagetronad.real

DATADIR=/usr/share/games/armagetronad
CONFDIR=/etc/armagetronad
USERCONFDIR=$HOME/.armagetronad
USERDATADIR=$USERCONFDIR/data
VARDIR=$USERCONFDIR/var


if [ ! -d $USERCONFDIR ]; then
    # have to create configuration directory
    mkdir $USERCONFDIR
    mkdir $USERCONFDIR/var

    if [ -f $HOME/.ArmageTronrc ]; then
	# upgrade from before 0.2
	cp $HOME/.ArmageTronrc $USERCONFDIR/user.cfg
    fi
fi


CMDLINE="--datadir $DATADIR --configdir $CONFDIR --userconfigdir $USERCONFDIR --vardir $VARDIR"
if [ -d $USERDATADIR ]; then
    CMDLINE="$CMDLINE --userdatadir $USERDATADIR"
fi


exec $REALTRON $CMDLINE "$@"
Also in debian packaging I have set the same directory of resources for armagetronad and armagetronad-dedicated (it's in the armagetronad-common deb):
/usr/share/games/armagetronad/resource/...

Do I have to make an /usr/share/games/armagetronad-resource/resource/... for debian dedicated server? Could you explain me which directories armagetronad and armagetrond-dedicated looks for?

As you can see my mind is a total chaos about armagetronad directories... hehehe ;)
bg5
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Posts: 14
Joined: Sat Jul 30, 2005 12:00 pm

Post by bg5 »

hello z-man and klax,

hehe u guys are really funny ;)

sorry but i am not able to tell u anything about the directories armagetronad is looking for......maybe... it is at u to explain that for us ;-D

the interesting thing is since yesterday our map download works, dunno why...i did not change anything in the configuration.

maybe it was my error, it is possible that in one of many tron dirs one map was not similar to the others....or....maybe murphy makes a joke with us...

it works and thats the important thing :D

whole ~|DS|~Clan ty for ur help

at last maybe u can give me a hint where are the ingame admin pass is hidden in the new version, i cant find the settings for it in the cfg files.

:.greets:.~|DS|~bg5
bg5
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Posts: 14
Joined: Sat Jul 30, 2005 12:00 pm

Post by bg5 »

btw klax error messages still present:

[0] Warning in void FindConfigurationPath(const char*) in ../../src/tools/tDirectories.cpp:1120 :
[0] Could not determine path to configuration files. Using defaults or command line arguments.

but it works fine :D
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Z-Man
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Post by Z-Man »

Klax: Ah, so debian still uses the wrapper scripts. Whatever works, eh? The directories seem to be set correctly, no need to handle the resources separately, they will be found inside the data directory. The warning is bogus then. I'll try and find a way to do the automatic directory searching AFTER the command line parameters are evaluated, and only complain if the data can't be found at all.

bg5: glad it works now. I had a quick look in spectator mode yesterday and it seemed to work for me, too. The admin password can still be set using
ADMIN_PASS <password>
what has changed is the way you use it. You log in by saying
/login <password>
and after that, you're authorized to issue commands with
/admin <command>
and can log out with
/logout
bg5
On Lightcycle Grid
Posts: 14
Joined: Sat Jul 30, 2005 12:00 pm

Post by bg5 »

ok thx z-man i have added a admin pass, is there a command referenz for the new commands?

the 0.2.7.1 commands dosnt work like

ul
ku
cm

etc. are short commands for that still existing or just the same commands like in console mode?

center_message
kick

etc.

:.greets:.bg5
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Z-Man
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Post by Z-Man »

bg5 wrote:etc. are short commands for that still existing or just the same commands like in console mode?
The short commands are gone; one left for all users is /players. The other commands, the ones you can issue with /admin, are the same as the console commands.
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