The client crashes sometimes when trying to access the in-game server browser. The more people online, the more this happens. I've built it using Clang. If you need any more information just say so. Here is a backtrace:
Code: Select all
Reading symbols from armagetronad...(no debugging symbols found)...done.
[New process 536130]
[New process 259022]
[New process 285218]
Core was generated by `armagetronad'.
Program terminated with signal SIGABRT, Aborted.
#0 0x00000b24c45f93ca in _libc_rcmd_af (ahost=0x0, porta=-2094570848, locuser=0xb242601ad90 "", remuser=0x0, cmd=0xb2483276240 "", fd2p=0xb24b804ab80, af=-437512976) at /usr/src/lib/libc/net/rcmd.c:78
78 /usr/src/lib/libc/net/rcmd.c: No such file or directory.
[Current thread is 1 (process 536130)]
(gdb) bt full
#0 0x00000b24c45f93ca in _libc_rcmd_af (ahost=0x0, porta=-2094570848, locuser=0xb242601ad90 "", remuser=0x0, cmd=0xb2483276240 "", fd2p=0xb24b804ab80, af=-437512976) at /usr/src/lib/libc/net/rcmd.c:78
hbuf = '\000' <repeats 255 times>
pbuf = "@b'\203$\v\000\000\000\000\000\000\000\000\000\000\220\254\001&$\v\000\000\037c`\304$\v\000"
rport = <optimized out>
pid = <optimized out>
hints = {ai_flags = -2094570944, ai_family = 2852, ai_socktype = -1000752430, ai_protocol = 2852, ai_addrlen = 3483261696, ai_addr = 0x0, ai_canonname = 0xb2483276240 "", ai_next = 0xb24c459bad2}
res = 0xb24a1421b20
error = <optimized out>
p = <optimized out>
r = <optimized out>
refused = <optimized out>
mask = <optimized out>
oldmask = <optimized out>
lport = <optimized out>
s = <optimized out>
timo = <optimized out>
c = <optimized out>
numread = <optimized out>
#1 0x00000b24c45f6c9c in p_b_term (p=<optimized out>, cs=<optimized out>) at /usr/src/lib/libc/regex/regcomp.c:723
start = <optimized out>
c = <optimized out>
finish = <optimized out>
i = <optimized out>
#2 p_bracket (p=0xb2483276240) at /usr/src/lib/libc/regex/regcomp.c:649
invert = 2039198577
cs = 0xb24c45e579e <__put_page+638>
#3 0x00000b21e5f18e1f in tBackgroundSync::~tBackgroundSync() ()
No symbol table info available.
#4 0x00000b21e5ec1334 in nDNSResolver::~nDNSResolver() ()
No symbol table info available.
#5 0x00000b21e5ebe4c7 in tJUST_CONTROLLED_PTR<nDNSResolver>::~tJUST_CONTROLLED_PTR() ()
No symbol table info available.
#6 0x00000b21e5ec1530 in void* boost::thread::run<tMemberFunctionRunnerTemplate<nDNSResolver> >(void*) ()
No symbol table info available.
#7 0x00000b23f96653d1 in _rthread_start (v=<optimized out>) at /usr/src/lib/librthread/rthread.c:96
thread = <optimized out>
retval = <optimized out>
#8 0x00000b24c45ed178 in _find_string (bp=<optimized out>, n2=0x0, c=4, tgt=<optimized out>, n1=<optimized out>) at /usr/src/lib/libc/time/strptime.c:646
i = <error reading variable i (Cannot access memory at address 0x0)>
#9 _strptime (buf=<optimized out>, fmt=<optimized out>, tm=0x7f7ffffd12f0, initialize=<optimized out>) at /usr/src/lib/libc/time/strptime.c:488
century = 0
relyear = 0
fields = 0
neg = <optimized out>
len = <optimized out>
c = <optimized out>
alt_format = <optimized out>
bp = <optimized out>
i = <optimized out>
offs = <optimized out>
ep = <optimized out>
#10 0x00000b21e5ec14ad in boost::thread::thread<tMemberFunctionRunnerTemplate<nDNSResolver> >(tMemberFunctionRunnerTemplate<nDNSResolver> const&) ()
No symbol table info available.
#11 0x00000b21e5ec13f8 in tMemberFunctionRunnerTemplate<nDNSResolver>::ScheduleBackground(nDNSResolver&, void (nDNSResolver::*)()) ()
No symbol table info available.
#12 0x00000b21e5eb9f84 in nAddress::SetHostname(char const*) ()
No symbol table info available.
#13 0x00000b21e5eb3f9d in nServerInfoBase::AccessAddress() const ()
No symbol table info available.
#14 0x00000b21e5eb291d in nServerInfo::StartQueryAll(nServerInfo::QueryType) ()
No symbol table info available.
#15 0x00000b21e5d92286 in gServerBrowser::BrowseServers() ()
No symbol table info available.
#16 0x00000b21e5d921a2 in gServerBrowser::BrowseSpecialMaster(nServerInfoBase*, char const*) ()
No symbol table info available.
#17 0x00000b21e5ecf2b6 in uMenu::HandleEvent(SDL_Event) ()
No symbol table info available.
#18 0x00000b21e5ecdc58 in uMenu::OnEnter() ()
No symbol table info available.
#19 0x00000b21e5d3f0d7 in net_game() ()
No symbol table info available.
#20 0x00000b21e5ecf2b6 in uMenu::HandleEvent(SDL_Event) ()
No symbol table info available.
#21 0x00000b21e5ecdc58 in uMenu::OnEnter() ()
No symbol table info available.
#22 0x00000b21e5ecf2b6 in uMenu::HandleEvent(SDL_Event) ()
No symbol table info available.
#23 0x00000b21e5ecdc58 in uMenu::OnEnter() ()
No symbol table info available.
#24 0x00000b21e5d41a30 in MainMenu(bool) ()
No symbol table info available.
---Type <return> to continue, or q <return> to quit---
#25 0x00000b21e5d00b30 in main ()
No symbol table info available.