In that way, this thread has succeeded. My hope was to inspire some new ideas and attitudes.Lucifer wrote:It spawned a few threads. Now if i can keep my plate clear long enough...
Armagetron is NOT dead, here's why and how to keep growing
- compguygene
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Re: Armagetron is NOT dead, here's why and how to keep growi
Armagetron: It's a video game that people should just play and enjoy
https://bit.ly/2KBGYjvCheck out the simple site about TheServerPharm
https://bit.ly/2KBGYjvCheck out the simple site about TheServerPharm
Re: Armagetron is NOT dead, here's why and how to keep growi
Yep, it spawned some threads. Anyways, wasn't our goal to "spawn" more players?compguygene wrote:In that way, this thread has succeeded. My hope was to inspire some new ideas and attitudes.Lucifer wrote:It spawned a few threads. Now if i can keep my plate clear long enough...
A tragedy is commonplace but in the end they go away.
- compguygene
- Adjust Outside Corner Grinder
- Posts: 2342
- Joined: Thu Aug 21, 2008 12:09 pm
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Re: Armagetron is NOT dead, here's why and how to keep growi
Yes, that is the idea. But, the hope is that what this thread and others get people in this community to do new and different things toward that goal.
Armagetron: It's a video game that people should just play and enjoy
https://bit.ly/2KBGYjvCheck out the simple site about TheServerPharm
https://bit.ly/2KBGYjvCheck out the simple site about TheServerPharm
Re: Armagetron is NOT dead, here's why and how to keep growi
Tron has been under some sort of revival for a good few weeks now.
Re: Armagetron is NOT dead, here's why and how to keep growi
Heh, yeah. Thanks to Eggman being back.
Re: Armagetron is NOT dead, here's why and how to keep growi
Probably cause we're spending more of our time playing than responding to posts on the forumsVenijn wrote:Tron has been under some sort of revival for a good few weeks now.
bye
Re: Armagetron is NOT dead, here's why and how to keep growi
Ive been doing that for years, **** your patting yourself on the back.
I help noobs too, even to the detriment to my own score, and I dislike losing.
I help noobs too, even to the detriment to my own score, and I dislike losing.
Re: Armagetron is NOT dead, here's why and how to keep growi
Shut the **** up you ******* ignorant imbecile. Take a look around this shitty game is dead bahahahaVenijn wrote:Tron has been under some sort of revival for a good few weeks now.
Last edited by Z-Man on Fri Apr 17, 2015 7:28 pm, edited 1 time in total.
Reason: No edit, but this is quite enough for another short ban. I'll try to edit all ban evasion posts I can find.
Reason: No edit, but this is quite enough for another short ban. I'll try to edit all ban evasion posts I can find.
Re: Armagetron is NOT dead, here's why and how to keep growi
BTW, would it be feasible to link the 0.4 client in a more prominent way on the main site, if it's marked as experimental? I think some people would prefer that over 2.8.3...
Re: Armagetron is NOT dead, here's why and how to keep growi
That is a wonderful idea. Many developers allow you too use a developing/nightly/whatever build. Would make out easier then it being a secret to new users.Word wrote:BTW, would it be feasible to link the 0.4 client in a more prominent way on the main site, if it's marked as experimental? I think some people would prefer that over 2.8.3...
Re: Armagetron is NOT dead, here's why and how to keep growi
Z-Man is such a great mod!
Re: Armagetron is NOT dead, here's why and how to keep growi
+1Word wrote:BTW, would it be feasible to link the 0.4 client in a more prominent way on the main site, if it's marked as experimental? I think some people would prefer that over 2.8.3...
I've just started using 0.4 recently and I certainly won't be going back to 0.2 by my own choice.
Playing since December 2006
Re: Armagetron is NOT dead, here's why and how to keep growi
I also think it'd be nice to allow it to be easier to find, a lot of people are always asking "Where's the .4 client?" since it's typically buried in forum posts that a person new here wouldn't be able to findMonkey wrote:+1Word wrote:BTW, would it be feasible to link the 0.4 client in a more prominent way on the main site, if it's marked as experimental? I think some people would prefer that over 2.8.3...
I've just started using 0.4 recently and I certainly won't be going back to 0.2 by my own choice.
bye
Re: Armagetron is NOT dead, here's why and how to keep growi
Heh, nice to see I'm not alone on this. Maybe even add a message saying that it includes tutorials and features that help improve one's game/point out what makes it different from 0.2.8.3 (apart from being supposedly instable; 0.2.8.3 is more instable for me and often randomly closes* or can't be maximized under Win8, 0.4 never had these issues for me...)
*I didn't get around making a debug recording yet, will do in a few months...if I don't forget it, that is
*I didn't get around making a debug recording yet, will do in a few months...if I don't forget it, that is