
@RandomTeamCaptains - I, like espy, think this would be a bad idea. If we assign random captains from the 72 players, we are likely to get someone who isn't very sure how fortress works, or someone that simply doesn't want to be a captain. This will do nothing but cause problems and negativity, when instead we can have someone who is passionate/willing to put a team together
Having informed captains all trying to choose the best possible team will make the competition field fairly equal. Especially using the draft system of 1-12, 12-1, 12-1, 1-12 etc.
@Bytes: I like that idea, but perhaps that's a bit harder to keep up with and limit when choosing teams. We want this to run smoothly, and I'm not sure if trying to keep track of everyone's clan is a realistic goal for this event. I'd like to think that the captains will have the integrity to pick from everyone to make it an enjoyable experience.
@Monkey: I am VERY impressed with you noticing those things. As for the time of team picking on Saturday, it has yet to be decided. I think that's something that needs to be discussed here, or maybe at a later date once the captains are signed up. Perhaps it doesn't have to be a solid time, but whatever works for all of the captains.
As far as it being winter times, it automatically updates depending on the month. I was curious about that as well, but I took the time chart from the Ladle page and noticed that the code for it automatically changes the time depending on the current date. When April 1st comes around, the times will automatically change themselves to summer time. Pretty cool, huh?
@Venijn: I understand what you're saying. Like I said for Bytes, I'm not really sure if there's an effective way to limit players to 2 from clan per team aside from just asking the captains to pick from everyone. The picking system will be as follows: 12 Captains sign up. On draft day, I will randomize the captains giving them a number 1-12, and have the picks run as stated previously. The captain assigned #1 will have the 1st and 24th pick, #2 will have the 2nd and 23rd pick, etc. This is the same method the NFL uses ( and perhaps some other sports as well ) to maximize the distribution of players and talent. Essentially, captains pick one at a time in a specified order, just like you said.
As for captains not showing up, I'm still organizing things around. But, there is a Frequently Asked Questions page right here for now. That information is located there. In essence, if a captain doesn't show up to the DRAFT, another player will be asked to step up as captain. (At this point, I will most likely resort to self-choosing a player and asking someone to do it). If a captain shows up to the DRAFT, but not on game day, the result and procedure can be found on the FAQ that I linked you to.
@0000: That's an idea. Perhaps have the captains sign up and have their teams chosen for them. It could work, and it may, provided Player 1 and Player 2 aren't *accidentally* teamed up together, and they hate each others' guts. And then Captain, Player 1, decides that instead of center like Player 2 wants, he will play defense. Yaknow what I mean? Sine suggested that *all* bias be removed from the tournament and have it purely based off of the wants of the individuals playing. I think that it can work as intended, as long as it's done right.
And, maybe purely letting the people decide isn't the best idea. Who knows. Maybe it'd be better to assign players to a Captain's team and let that Captain work with what he is given. That's why we have roughly 2 months to plan it out and discuss it. These things need to be debated and the *most* wanted system implemented.

@Thump: I like that, what you and Zero suggest, and maybe that would be a more effective method. I'm not entirely sure, and we still have plenty of time to see what route would be the most efficient and competitive. It could work, but I'm not sure if that is necessarily *better* than allowing Captains to formulate their own teams, assuming we have good Captains.