armagetronad-0.2.8_soapy20110810.win32.exe
One more potential division by zero caught, but it never happened during playback of your recordings, so I doubt it was a problem. I also added more checks deep down in the code, they too never saw a problem. If this build still crashes as I expect it to, try
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no_fancy_trail_begin 1
I've essentially given up now The reason for the crash must be that we're using immediate mode commands at all, they've been deprecated in OpenGL 3.0 and are gone by now, so I suspect driver developers stopped giving a crap.