Code: Select all
[7] debra entered the game.
[0] Timestamp: 2011/05/12 22:11:22
[1] Terminated /usr/pkg/opt/arm...
'top' say that 'armagetronad' process uses 100% of cpu.
there is output of gdb backtrace:
Code: Select all
(gdb) backtrace
#0 0x081469dc in uActionPlayer::Find ()
#1 0x080d7532 in eNetGameObject::ReceiveControlNet ()
#2 0x0811ecfb in net_control_handler ()
#3 0x08131de0 in nDescriptor::HandleMessage ()
#4 0x0813277e in rec_peer ()
#5 0x08133117 in sn_Receive ()
#6 0x08069d9b in sg_Receive ()
#7 0x0806ac6c in sg_EnterGameCore ()
#8 0x0806ad1d in sg_EnterGame ()
#9 0x0806b1ae in own_game ()
#10 0x08076694 in sg_HostGame ()
#11 0x0804dbe9 in main ()
(gdb)
Code: Select all
(gdb) return
Make selected stack frame return now? (y or n) y
#0 0x080d7532 in eNetGameObject::ReceiveControlNet ()
(gdb)
Compiled latest stable sources (but sty+ct have same problem) with options '--enable-dedicated --enable-respawn'.
OS is NetBSD 5.1