Skin your cycle/trail?

General Stuff about Armagetron, That doesn't belong anywhere else...

Would you pay for a skinned cycle/trail?

Yes (clan leader)
2
6%
Yes (individual)
6
17%
Only the base $5
4
11%
No
18
50%
I would be upset skins aren't free of charge.
4
11%
I would pay $5 to block skins.
2
6%
 
Total votes: 36

Luke-Jr
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Skin your cycle/trail?

Post by Luke-Jr »

Market research here... would you pay $5-$10 per year to have a custom skinned cycle? $5 would get you "in the door", and artists would be able to charge on top of that to use their designs. "In the door" funds would be treated as project donations, to cover costs, and (hopefully) fund some development. Probably some kind of "bulk rate" for clans using the same skin...

Note: Skins might be limited (or filtered) to greyscale so team-play can still force colours.
Note 2: Contributors would get skinning (base only) at a discount or free of charge, depending on contribution.
Note 3: Obviously we would audit/censor skins (nothing obscene).
gawdzilla
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Re: Skin your cycle/trail?

Post by gawdzilla »

no
Word
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Re: Skin your cycle/trail?

Post by Word »

by 'skin' do you mean the 3d model or the textures? :P

I don't understand the concept yet i suppose...
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Tank Program
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Re: Skin your cycle/trail?

Post by Tank Program »

I'm not sure if I'd be upset or not. I find it really hard to believe it could ever happen.
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Luke-Jr
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Re: Skin your cycle/trail?

Post by Luke-Jr »

Word wrote:by 'skin' do you mean the 3d model or the textures? :P
Both
Word
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Re: Skin your cycle/trail?

Post by Word »

ok, i'll just try to think aloud.
So we just create our own cycles and add them to a central database and some people pay for it and support the development. Are you going to start clan groups on this forum, like in tr2n so you get your custom cycle as soon as you login?
Last edited by Word on Fri May 07, 2010 10:21 pm, edited 2 times in total.
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Jonathan
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Re: Skin your cycle/trail?

Post by Jonathan »

See it as a reward for donating. You donate some to the dev team, you get to show off. But I totally can't see it working. How would you enforce it in a project like this? Besides people thinking their lack of salary while playing costs them enough.
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Luke-Jr
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Re: Skin your cycle/trail?

Post by Luke-Jr »

Word wrote:why would we have to pay for it...
Just an idea of how to use a useless feature to raise development funds.
Word wrote:i mean we could just create our own cycles and add them to a central database.
But you'd need to modify the code and get everyone to run your version.
Word wrote:Are you going to start clan groups on this forum, like in tr2n so you get your custom cycle as soon as you login?
There's already per-server sub-forums here... anyhow, I mean the cycle/trail you actually see in the game, not just some forum avatar.

As far as the "how", the implementation would need to be having every client download a list of GID-to-skin mappings from a project server. This leaves the other clients and servers out of the loop, and gives the project a monopoly on assigning skins, and makes it impossible to get a skin without being issued one or forking the game (and getting everyone else to run the fork).
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Re: Skin your cycle/trail?

Post by epsy »

Or, if skins weren't paid, they would be managed on a server-scale(IMO the appropriate place), with the skins themselves being hosted on a resource repository.
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Re: Skin your cycle/trail?

Post by Word »

but you'd stick to the ase format, right? I think more people would pay for it if you had 3ds support, or some of the graphical improvements mentioned here.

edit: hey this inspired me...here's a Mazuffer moviepack :P
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Last edited by Word on Fri May 07, 2010 11:13 pm, edited 3 times in total.
Luke-Jr
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Re: Skin your cycle/trail?

Post by Luke-Jr »

Word wrote:but you'd stick to the ase format, right? I think more people would pay for it if you had 3ds support, or some of the graphical improvements mentioned here.
Strikes me as an irrelevant detail... whatever format the game used, converters can always be on the upload mechanism.
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compguygene
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Re: Skin your cycle/trail?

Post by compguygene »

I think it's a good idea. To really make it attractive, it would be best if everyone could see your cycle. The "show off" value alone would drive many people to get an individualized bike. As a clannless person, I would definitely be willing to pay to have something distinctive! I can also see this business model working for both the graphic artist, and for the benefit of Armagetron.
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ZURD101
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Re: Skin your cycle/trail?

Post by ZURD101 »

compguygene wrote:it would be best if everyone could see your cycle.
that i would consider paying money for, yes.
would not pay PER YEAR for it, only one time charge. per year, that would be bull.

but if its only for me to look at, heeeeellllll no im not paying
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sinewav
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Re: Skin your cycle/trail?

Post by sinewav »

@Word: That's ridiculous, haha.

@Zurd and gene: The point of it was, yes, everyone would see it.

@All: You know what would be cool? A team/clan package where all the guys on your team/clan have matching bikes/decals. Imagine a fort match where teams aren't just gold and blue, but maybe green and purple with custom bikes and the team name on the trails. you can guess how disgustingly pimped out some of the bikes and trails could be (flame jobs like on a street dragster!). The grids would look like MySpace after a while.

I'm not being sarcastic either, I actually support the idea. I've thought of something like this for Arma before.
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Phytotron
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Re: Skin your cycle/trail?

Post by Phytotron »

I don't want to have to look at some player or clan's penis-cycle (or other such thing).
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