Hi, I don't know if this is the right section, but I'm sorry if it isn't. Does anyone know how to rotate a spawn in armabell?
Thanks!
Armabell Problem
Armabell Problem
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Re: Armabell Problem
Can't gotta go into the file and do it manually.
- INW
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Re: Armabell Problem
umm...ya u can rotate them by 90 degree intervals but my armabell got erased.....there is a menu key that does turn the spawn points.....maybe pressing the arrow keys on the keyboard does the trick...cant remember but try click random keys until u get it.
- Cosmic Dolphin
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Re: Armabell Problem
If I remember correctly, right click on the spawn point. One of the choices that pops up should be set rotation, size, height, ect. Click on that. A message pops up that tells you to input a number pops up. If there is only a spawn point there, rotation should be the only thing that will apply to. Every time you increase the number by 1, you are rotated 90 degrees clockwise. Hope that helps!
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Ok, but why did I add this signature? I was like 15 and thought I was smart? What a brat.
Re: Armabell Problem
Exactly. "1= East" "2= South" "3= West" "4= North"Cosmic Dolphin wrote:If I remember correctly, right click on the spawn point. One of the choices that pops up should be set rotation, size, height, ect. Click on that. A message pops up that tells you to input a number pops up. If there is only a spawn point there, rotation should be the only thing that will apply to. Every time you increase the number by 1, you are rotated 90 degrees clockwise. Hope that helps!
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Re: Armabell Problem
Offtopic:
Did you know "news" actually meant "north-east-west-south"?!
Did you know "news" actually meant "north-east-west-south"?!
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Re: Armabell Problem
What is actually interesting about that is that numbers above 4 work too, if I am thinking correctly. I am almost positive that one map I designed had a rotation of 19. Don't remember exactly, since I no longer have Armabell.theroze wrote:
Exactly. "1= East" "2= South" "3= West" "4= North"
" Wise men talk because they have something to say; fools, because they have to say something."
-Plato
Ok, but why did I add this signature? I was like 15 and thought I was smart? What a brat.
-Plato
Ok, but why did I add this signature? I was like 15 and thought I was smart? What a brat.
Re: Armabell Problem
sure numbers above 4 work too but they don't do anything special since anything bigger than 4 will be cut down to 4...
i think editing the file is more effective because you can do a lot of creepy axis and spawn and other things (see wiki) making your map a lot better...
and considering how to turn spawns, cosmic dolphin is absolutely right
i think editing the file is more effective because you can do a lot of creepy axis and spawn and other things (see wiki) making your map a lot better...
and considering how to turn spawns, cosmic dolphin is absolutely right