Off the Grid

Designed a level that creates new, exciting, and challenging Armagetron game play? Or maybe just something funky. Put it right here.
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Infa(mous)
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Off the Grid

Post by Infa(mous) »

I was sorta wondering if it's possible to make a map with no walls?
May seem stupid, but off the grid play sounds kinda cool...
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Fonkay
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Post by Fonkay »

What would happen off the grid?
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Infa(mous)
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Post by Infa(mous) »

Uhhh... No rimwhoring? I dunno...
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Lucifer
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Post by Lucifer »

Hey, what you guys do off the grid is your own personal business.
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sinewav
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Post by sinewav »

Read about the logical box here:
http://wiki.armagetronad.net/index.php? ... Hand#Field

In Adventures of TRON "Advanced Racing" I tried to give the illusion of an infinite grid by adding this to all the maps:

Code: Select all

<Wall height="0.01">
   <Point x="-10000" y="-10000" />
   <Point x="-10000" y="-10000.01" />
</Wall>
<Wall height="0.01">
   <Point x="-10000" y="10000" />
   <Point x="-10000" y="10000.01" />
</Wall>
<Wall height="0.01">
   <Point x="10000" y="10000" />
   <Point x="10000" y="10000.01" />
</Wall>
<Wall height="0.01">
   <Point x="10000" y="-10000" />
   <Point x="10000" y="-10000.01" />
</Wall>
You can drive to the end, but it takes a few minutes. :)
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Infa(mous)
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Post by Infa(mous) »

Cool. Thanks Sinewav :D
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ed
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Post by ed »

With sty+ct it would be theoretically possible to have no walls, instead 4 enormous "target" zones recreating the the four walls in their place.
As a player enters the target zone a simple script will run that will respawn that player at the opposite side of the grid.
Not infinity, but it would be an end to rim hugging :)
edit: the player's old walls would be destroyed as he is respawned. I guess there goes that plan :(
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Infa(mous)
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Post by Infa(mous) »

:\ Well, ed, that WAS a good plan... :cry:
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Post by QUARG »

Not hard to test really, all you have to do is make the spawn points outside of the grid/walls. I did this once with a strange rubbery feel as you touch an invisible field a few cycle lengths from the walls. Its almost like you've been caught in a net.
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