Multimedia Library

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gss
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Multimedia Library

Post by gss »

Is SDL still the library of choice for new projects? If y'all were starting over again from scratch would you choose SDL?
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Tank Program
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Post by Tank Program »

I'm not aware of any other cross platform library that is equivalent to SDL.
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Z-Man
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Post by Z-Man »

Yep. For Mac and Unix projects, SDL and satellite libraries still are the best choice. Not to mention all the odd platforms they're available on. If you don't care about the odd platforms (portables and console homebrew stuff), going XNA for Windows/XBox360 and Mono/SDL/OpenGL for Mac and Linux is a promising alternative path. Provided you like C#.
gss
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Post by gss »

Thanks guys. I definitely want to build a Win/Linux/Mac cross-platform app. My UI should be fairly simple; so no need for widget/event-based QT or GTK+. So it sounds like SDL and optionally openGL is a good choice for my app. I think I even know where I can find a good app to use for reference. ;)
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