compilers

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HEXadecimal
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compilers

Post by HEXadecimal »

best source compiler for armagetron?
and how to compile
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Lucifer
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Post by Lucifer »

Windows? Use Code::Blocks. :)

Mac OS X? I think nemo uses XCode, but I could be wrong about that. We support whatever nemo uses, but the standard gnu compiler and autotools that comes on Mac OS X might work, it's just not really supported because it's not what nemo uses.

Linux? Do ./configure, make, make install.
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dlh
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Post by dlh »

This may be of some help. Check the wiki for complete Windows build instructions.
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Post by HEXadecimal »

alright thanks. this is going to be my first dive into programing.

anything else i should know?
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Z-Man
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Post by Z-Man »

Lots. I'd recommend grabbing a good book and doing simple examples for yourself before trying to understand our hodgepodge source.
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Post by HEXadecimal »

a friend of mine made several mods to the source and i needed to recompile it. still quite a noob when it comes to programing. ill stick to html and php
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KamP
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Post by KamP »

i feel you bro. All my programming experience is in java... too bad.
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kyle
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Post by kyle »

wow i know a lot of languages
JAVA ,C ,C++, Pascal, TI-basic, HTML, PHP, PLD(for IC chips), autoit(i like this a lot for windows), and Basic stamp. there are probably more that i have learned.

the only problem is most of them i dono how to do to much.

anyway have fun compiling the mods
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Post by HEXadecimal »

well not all of us can be like you
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kyle
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Post by kyle »

my goal at one time was to learn all languages i could possibly learn on wikipedia
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Post by HEXadecimal »

fair enough. thats pretty impresive
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