In what order does the game present AIs when AUTO_AI or SP_AUTO_AI is enabled? From the original bot list the names seemed to come from the bottom up, but now that I've made my own custom file I can't control the order properly.
I'm trying to create a set of bots that become more difficult as their numbers increase, but whether I put the toughest at the top or the bottom of the list, the toughest is always the first to start.
Nonono, I'm not talking about the AIs' IQ, I'm talking about their settings in aiplayers.cfg. I'm trying to control the order in which AIs appear. With SP_AUTO_AI set, the number of AIs will increase or decrease depending on your performance. I want the server to start with the easiest AI and add harder ones as you do better. But no matter what order I list the AIs in, they always seem to start with the strongest AI first.
A bot's IQ is roughly the sum of its first ten attributes. Reordering the list won't change that. And, as should be obvious by now, auto IQ increases or decreases the AI IQ setting (for which the game will try to find a matching AI) depending on how well you do.