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General Stuff about Armagetron, That doesn't belong anywhere else...
ady
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Post by ady »

well, public part is going perfect, no bugs
private thing its more complicated, it depends on firewalls and versions of ocx installed on the machine....
if any of these things arent the good ones(settings, versions etc) some features like webcam file transfer etc cause errors in your/the other machine's app
but the good thing is that text is beeing sent even if there are any uncompatibilities, so the main function of it works 100%.
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Lucifer
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Post by Lucifer »

ocx? Wait, you're not writing this in visual basic, are you? Jeez, no wonder you don't want to release the source. Neither would I, I'd hide my head in shame instead.
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Post by wrtlprnft »

So much about porting this to anything.
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ady
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Post by ady »

hm, whats the problem with vb?
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ady
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Post by ady »

download armachatron here

extract and place in some folder, dont move any files from their initial location.in the pub/server folder is a server that hosts a chatroom, use it for your clan or your own channel, enjoy!
private chat function doesnt work at 100%, sorry about it...
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Post by Z-Man »

ady wrote:hm, whats the problem with vb?
Not much with vb.net, it may be ported with the help of mono. Earlier versions, though, are very proprietary and very Windows specific. I had a sneaky suspicion you'd be using VB when you talked about that square painting thing you added. However, you also said you wanted the app to be small (15 kb!), which is quite impossible with VB, so I didn't dare to ask.
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Post by Luke-Jr »

z-man wrote:
ady wrote:hm, whats the problem with vb?
Not much with vb.net, it may be ported with the help of mono. Earlier versions, though, are very proprietary and very Windows specific. I had a sneaky suspicion you'd be using VB when you talked about that square painting thing you added. However, you also said you wanted the app to be small (15 kb!), which is quite impossible with VB, so I didn't dare to ask.
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Z-Man
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Post by Z-Man »

Ok, err, then, about porting: you don't have the protocol specs somewhere by chance, ady? Or would you be willing to add any form of gateway to any well-known (either IRC or XMPP) protocol yourself?
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Post by DDMJ »

I haven't read all of the posts yet, but this doesn't work on a Mac. I just tested it. :(
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Post by Z-Man »

Yeah, that's what most of the talk here was about :)
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Post by Ricochet »

it doesnt even work on pc. downloaded it and went to extract or run the files and i get a message saying "unexpected error, operation will be terminated" or something like that.
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Post by Luke-Jr »

z-man wrote:Ok, err, then, about porting: you don't have the protocol specs somewhere by chance, ady? Or would you be willing to add any form of gateway to any well-known (either IRC or XMPP) protocol yourself?
Erm, what's the purpose? *Nobody* uses Ady's protocol, why bother gatwaying it anywhere?
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Post by Z-Man »

Nobody yet. I don't intend to spend work on it now, but in case this thing does get popular, we may want to be prepared. More importantly, if the protocol turns out to be based on some RPCs that only work in VB6 (who knows), I want to know that NOW, because then, with no chance to port the application, no chance to reimplement the protocol with non-superhuman effort and possibly no way to make the server talk to IRC, the logical thing would be to vehemently oppose the spreading of this application. (Ady: don't get this as an attack. It's hypothetical, just in case your app turns out to be absolutely unportable.)

Oh, and Ady: do I see this right? The only way to open a chatroom/channel is to run the server? You may want to rethink that. I don't have census data ready, but I'd say most clans run their clan game server on unix boxes, and I bet they won't be happy to run another server in Windows just for chat. Maybe you should run everything over one central server?
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Post by Luke-Jr »

z-man wrote:Nobody yet. I don't intend to spend work on it now, but in case this thing does get popular, we may want to be prepared. More importantly, if the protocol turns out to be based on some RPCs that only work in VB6 (who knows), I want to know that NOW, because then, with no chance to port the application, no chance to reimplement the protocol with non-superhuman effort and possibly no way to make the server talk to IRC, the logical thing would be to vehemently oppose the spreading of this application. (Ady: don't get this as an attack. It's hypothetical, just in case your app turns out to be absolutely unportable.)
Being non-standards compliant and such, I'd figure that's enough reason to oppose its spread already. Good thing it sounds like there's no risk of it spreading/poisoning the IM situation, since it won't even run for most people. :),
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Post by wrtlprnft »

To add numbers to z-man's statement: as of right now there's 8 public servers running windows, 35 running some sort of unix (most of them linux, probably), 1 running on a mac, and 6 running old versions that don't send the OS they're running on.

Anyways, I had a try on running the thing on wine using a new user account on my machine:
Image
O well. If i click one of those two chat buttons/links/whatever I get error messages about missing stuff. I figure I need the visual basic runtime environment, but it failed to install, still working on it.

It won't ever be ideal to have it running under wine and I refuse to do so for an extended period of time because it's awkward, but i just wanted to know what's so great about it that it beats the hell out of every IRC client.
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