The Potato

Topics and posts about all other servers...
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aP|Nelg
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Re: The Potato

Post by aP|Nelg »

Light wrote:vov, you could pull the contents of this page, or another you make, when the script starts to determine the IP, rather than having to hardcode it and remember to keep it updated.

http://ipinfo.io/ip
I generally use http://ipecho.net/plain, but that appears to do the same thing :P

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vov
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Re: The Potato

Post by vov »

Alternate map for sumo/chaossumo with different spawns, suited for team play (2-4 teams with 2 or 3 players each):

Code: Select all

MAP_FILE vov/sumo/CircleOfDoom-1.0.aamap.xml
MAP_FILE vov/sumo/CircleOfDoom_scriptzones-1.0.aamap.xml   # no deathzones in the map file
MAP_FILE vov/arena/CircleOfDoom-1.0.aamap.xml              # no sumo zones
Differences are the map shape (just a circle) and the spawns (surprise :pacman: :sdot: :sdot: ). It will work with the same chaos sumo script, or of course without one if you don't like the respawns.

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aP|Nelg
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Re: The Potato

Post by aP|Nelg »

vov wrote:Image
Just kidding. But still it has/will have some unique settings. That is until someone likes them and loads them from the Game Collection. :-)
I'll have to get myself a Potato Masher that will totally mash your Potato ;D

Step one:
(vov's picture above in the quote)

Step two:
Image

Step three:
Image
(the green bits are megabytes of the RAM!)

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