The Potato

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vov
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The Potato

Post by vov »

I have a potato. It runs servers. Try them out if you want. There'll probably be cool stuff soon. :-)

List of stuff:
- Arena: Classic deathmatch. Custom settings that should be easy to understand for the new, and still entertaining for the old.
- Box of Random: You get a new random game after every match. Currently has some forms of Classic and Fort/Sumo and CTF. If you want to see your settings mashed into the salad, ask me. :-)
- Bounty Hunt: Instant Respawns, constant action. Players with large killstreaks and a high score are worth more points here. Currently uses the same physics as the Arena server. Inspired by Durf's "Hunt the Wabbit".
- Chaos Sumo: Sumo, Ring of Fire map, 3 lives for everyone. Does what it says on the tin.
Last edited by vov on Fri Aug 07, 2015 7:28 pm, edited 2 times in total.

Amaso
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Re: The Potato

Post by Amaso »

Potatoes can not run servers you idiot and I've seen your hosting, it sucks.

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Renegade
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Re: The Potato

Post by Renegade »

Woah woah woah, I'm pretty sure you can host a server on a potato. I've seen lightbulbs run on potatoes, it's probably about the same thing.
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Lucifer
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Re: The Potato

Post by Lucifer »

Linux will run on anything.
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Be the devil's own, Lucifer's my name.
- Iron Maiden

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vov
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Re: The Potato

Post by vov »

Image
Just kidding. But still it has/will have some unique settings. That is until someone likes them and loads them from the Game Collection. :-)

Word
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Re: The Potato

Post by Word »

I want an entire potato farm of servers now.

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ConVicT
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Re: The Potato

Post by ConVicT »

GLaDOS seemed to do alright
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vov
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Re: The Potato

Post by vov »

I got the "Box of Random" set up now: after every match you will get a new game type at random. :-)

Edit: Thanks for everyone playing on it today, you helped a great deal in fixing small bugs with it. \o/
Ideas heard:
- Shorter matches - I adjusted the score limits on some modes to get more random.
- "Not the same thing twice in a row" - Maybe I'll do that soon.
- Voting - I'm not gonna do "instant change" voting, but maybe a "keep this game for a second match" vote is a good idea. Especially when I do "not the same thing twice in a row".

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vov
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Re: The Potato

Post by vov »

Updates:
- Added to the OP what's currently there.
- New server: Bounty Hunt - see OP for description
- Box of Random now has a vote to instantly end the match and re-roll the game.
- Box of Random now uses mt_rand() instead of rand(). It felt not random (always CTF o.o) and apparently it's because the function sucks. PHP stuff...
- I may or may not rename the Box of Random to The Potato Salad. I think it's funny. :-)

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vov
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Re: The Potato

Post by vov »

The sumo games in the Potato Salad have been improved by moving them into a ring of fire.

Code: Select all

MAP_FILE vov/arena/RingOfFire-1.0.aamap.xml
MAP_FILE vov/sumo/RingOfFire-1.0.aamap.xml
*Edited cause trontimes is down - maps now on main repo*

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vov
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Re: The Potato

Post by vov »

Trontimes repo is down :x, just updated it to work again with the armagetronad.net repo.
Also do check out the "sumo" map. ;-)

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vov
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Re: The Potato

Post by vov »

On popular demand: chaos sumo is back.

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vov
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Re: The Potato

Post by vov »

The chaos sumo script. Used with the alternate map:

Code: Select all

MAP_FILE vov/sumo/RingOfFire_scriptzones-1.0.aamap.xml
The deathzone ring is created by the script. You can edit its parameters in the script if you want to use a different map. Other than that, edit $serveraddress at the top to your server's address (duh) if you want /rejoin to work properly.

Non-default ladderlog stuff that the script needs:

Code: Select all

ladderlog_write_death_basezone_conquered 1
ladderlog_write_game_time 1
ladderlog_game_time_interval 1
ladderlog_write_online_player 1
If anyone wants other scripts or snippets from my servers, just ask me!
Attachments
ChaosSumo.txt
The usual file extension limbo. It's PHP. Sorry.
(12.37 KiB) Downloaded 48 times

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Light
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Re: The Potato

Post by Light »

vov, you could pull the contents of this page, or another you make, when the script starts to determine the IP, rather than having to hardcode it and remember to keep it updated.

http://ipinfo.io/ip

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vov
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Re: The Potato

Post by vov »

I remember searching for something that does exactly that a long time ago. Nice find (and bookmarked ;))! I don't really feel like touching the script now though - wrote it a year ago and just commented and uploaded it because someone asked for it.
Also now that I think of it, here's the actual physics stuff for chaos sumo (the respawn stuff is pretty important after all):
Attachments
ChaosSumo_Settings.txt
(1.5 KiB) Downloaded 32 times

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