Ladle match generation

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delinquent
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Ladle match generation

Post by delinquent »

Since the IRC channel is now inoperable and it falls on volunteers to create the ladle matchups, I made a small application that achieves the same thing. It's built in my Windows VM, but should be fully operable within WINE. Full source has been posted to the Wiki, but it might be helpful if someone could upload it to the Wiki resources should my site ever go down.

http://wiki.armagetronad.org/index.php? ... Generation

I haven't bothered with seeds, since we haven't done seeded games in years.
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sinewav
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Re: Ladle match generation

Post by sinewav »

Can you walk us though the functions? What does this do exactly? Also, I believe most of the Ladle Tools still work, and they run in a browser.
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delinquent
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Re: Ladle match generation

Post by delinquent »

I had no idea those tools existed tbh.

It's super simple - stick the name of each team into the add team box, then click <code>Create Match</code> until no valid teams remain. I'll add functionality for seeded teams and whatnot later on down the road if they're needed, but it was really just something I whipped up to guarantee psuedo-random matchups.
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aP|Nelg
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Re: Ladle match generation

Post by aP|Nelg »

I haven't looked at your binary/source yet, but I threw something together that might accomplish the same task https://www.armanelgtron.tk/ladlematchgeneration.html
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delinquent
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Re: Ladle match generation

Post by delinquent »

Pretty much the entire working code is contained within two action methods in form1.cs - it's not pretty, but it serves a purpose. It's pretty replicatable in PHP or JS, so sure
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Re: Ladle match generation

Post by syllabear »

The Halley's comet of Armagetron.
ps I'm not tokoyami
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sinewav
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Re: Ladle match generation

Post by sinewav »

Thanks Sylla, and good job on the Twitch stream.
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