Ladle 104

A place for threads related to tournaments and the like, and things related too.

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|Phantom~Rider|
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Re: Ladle 104

Post by |Phantom~Rider| » Fri Apr 01, 2016 10:41 pm

Magi... one job :o

I'm just kidding, but the correct bracket is clearly not up lol

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sinewav
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Re: Ladle 104

Post by sinewav » Fri Apr 01, 2016 10:53 pm

Hahaha, good one Magi. Very timely.

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Re: Ladle 104

Post by compguygene » Sat Apr 02, 2016 12:13 am

compguygene wrote:
sinewav wrote:We are not quite there yet, but this is something we should plan for. More importantly, we need Team Leaders because authorization plays such a big role in Ladle. An intermediate solution might be to start a list of dedicated Ladle Enthusiasts who will have persistent authority during Ladles. This would be similar to CTF Brawl's "Super Leaders" but in this case we would just extend the list of Global Moderators. Speaking of which, that list needs to be cleaned up.

This Global-Mod/Super-Leader role would be for someone who wants to field open teams and ensure that ad-hoc teams can play if formed after sign-ups close (it will happen). Switching to a Super Leader system also removes the need for server authorities to be current. Authorities only need updating when the Global Mod list changes. The community is small enough now that this should be easy to keep an eye on.

We really only need about half-a-dozen GM/SL's to make the event run smooth. This seems like an easy and flexible solution. Maybe we can try this for a couple months? I believe we will eventually reach a threshold where Ladle can be grafted onto the old #pickup system where players just meet in an IRC channel and organize the event there.

We are now in the process of "graceful degradation." Long Live Ladle!
Great Idea Sine! I liked it so much, I decided to implement it.
Here is what I did.

I went through the team leaders from ladles 101, 102, 103, and 104. With the exception of Gonzap, Owned, and Kite, who don't really seem to be around, I gave every team leader USER_LEVEL 6 which combined with the change I made to the ladle84.cfg file from ACCESS_LEVEL OP 2 to ACCESS_LEVEL_OP 6 will allow our new "Super Team Leaders" to be able to /op team leaders. This will also allow Super Team Leaders the abilty to do that anytime and setup matches in Ladle servers, just like we did with the Brawl.
To see the list of Super Team Leaders just read the challenge board.
So, somebody else can do the brackets. Barring any changes, servers can be setup. Mine are up now. The wiki is updated as needed.

And as to "graceful degradation" I think we may actually be hanging on by a thread... but remember this: at least 6 long gone players I have talked to in game that stopped in to play in the last year, like GoodyGumDrops, for example, were pleasantly surprised to hear that we are still holding Ladles!
This is NOT an April fool's joke, I just did it on 4/1. I am surprised that nobody has any comment.
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Re: Ladle 104

Post by niin » Sat Apr 02, 2016 1:10 am

compguygene wrote: This is NOT an April fool's joke, I just did it on 4/1. I am surprised that nobody has any comment.

I like the idea and it is great that you did it this fast.
Like with everything else depending Ladle we'll have to see how it works out. Probably the Super Team Leaders need to be modified a little but time will show who is sensible for this and has enough knowledge

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Magi
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Re: Ladle 104

Post by Magi » Sat Apr 02, 2016 2:32 am

niin wrote:
compguygene wrote: This is NOT an April fool's joke, I just did it on 4/1. I am surprised that nobody has any comment.

I like the idea and it is great that you did it this fast.
Like with everything else depending Ladle we'll have to see how it works out. Probably the Super Team Leaders need to be modified a little but time will show who is sensible for this and has enough knowledge
Yeah the list seems fine for now, as long as we're sensible and don't give out 'super team leader' to a random that shows up saying "Hi guys I like FAST TRACK :)" it'll be fine.
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Re: Ladle 104

Post by abcd » Sat Apr 02, 2016 10:08 pm

Brackets are up!

P.S didnt make LadleAuthority.cfg

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Re: Ladle 104

Post by Monkey » Sun Apr 03, 2016 12:01 am

I don't think that Virtualbox or Wine work on OpenBSD as of yet, they certainly aren't in the repository.
Just recently the OpenBSD devs have added a native hypervisor/whatever to the operating system but I'm not going to faff around getting that to work when I'm sure the issue of running Arma on OpenBSD is not too complicated to fix.
Playing since December 2006

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Re: Ladle 104

Post by Plee » Sun Apr 03, 2016 2:47 am

CT's team is open. If you want to join us, please let me know in PM or just show up in the server and PM me there.

That being said, thanks for the effort, Andrei.
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Magi
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Re: Ladle 104

Post by Magi » Sun Apr 03, 2016 6:23 am

abcd wrote:Brackets are up!

P.S didnt make LadleAuthority.cfg
But I already did brackets like 2 days ago??? :?

As for the authority, Gene made it, should be fine.
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Re: Ladle 104

Post by Z-Man » Sun Apr 03, 2016 3:07 pm

I probably won't make it home early enough to record the first round. The others should be fine.

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Re: Ladle 104

Post by |Phantom~Rider| » Sun Apr 03, 2016 4:35 pm

Plee - BsYui wants a spot on your team, I signed him up on the wiki, but I just wanted to double check that this was okay

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Re: Ladle 104

Post by sinewav » Sun Apr 03, 2016 8:04 pm

Light: if you see this post, apparently the Ladle Countdown is off by 45 minutes. We start earlier now. This confused some people and we didn't get going until 30 later.

Gene: Double check the Global Mod list. I'm a GM, but my authority was overwritten by Super Leader status. Be more careful, please. :)


EDIT: Who won? WTF? Let's update the bracket.

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Re: Ladle 104

Post by Light » Mon Apr 04, 2016 2:07 am

sinewav wrote:Light: if you see this post, apparently the Ladle Countdown is off by 45 minutes. We start earlier now. This confused some people and we didn't get going until 30 later.
It should have been an hour off? On the other hand, that was caused by me messing up a gt sign that should have been lt. Sorry about that. It should be fixed, so let me know if it happens to still be wrong. I went off of what times are written on the wiki page.

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Re: Ladle 104

Post by compguygene » Mon Apr 04, 2016 7:29 am

sinewav wrote:Light: if you see this post, apparently the Ladle Countdown is off by 45 minutes. We start earlier now. This confused some people and we didn't get going until 30 later.

Gene: Double check the Global Mod list. I'm a GM, but my authority was overwritten by Super Leader status. Be more careful, please. :)


EDIT: Who won? WTF? Let's update the bracket.
Thanks for letting me know, Sine. The Authority file, Wiki list, and Authority Name on the Wiki have been updated.
Server owners will need to update the Authority File on their servers.

Code: Select all

RINCLUDE compguygene/ladle/LadleAuthorityV1.cfg(http://resource.armagetronad.net/resource/compguygene/ladle/LadleAuthorityV1_1.cfg)
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Re: Ladle 104

Post by Z-Man » Mon Apr 04, 2016 9:51 pm

Recordings for 0.2.8.3.3:

final_ctliv_wtf_vs_ctot.aarec 15824kb 1651s

u3_ctliv_wwrd_vs_wtf.aarec 29728kb 2858s
u2_ctliv_sprk_vs_wtf.aarec 16732kb 1985s
u1_cgnyc_sprk_vs_ctot_lastbits.aarec 5916kb 790s

l4_cgnyc_wwrd_vs_ctot.aarec 13552kb 1755s
l3_z_sprk_vs_ctot.aarec 17296kb 1981s

That is not the fourth sign of the apocalypse, btw. The recordings only fit into one post because I missed one of the opening matches completely.

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