Sumo league - discussion, interest, brainstorming
Moderator: Light
Re: Sumo league - discussion, interest, brainstorming
play your matches! it's good to be on IRC (#armagetron.1v1) when you're available.
Re: Sumo league - discussion, interest, brainstorming
well, I guess not.
Re: Sumo league - discussion, interest, brainstorming
giving it another shot. the site has been simplified. Instead of creating matches for people to join, you now just directly challenge a player. When they accept, a score report form is generated. Disputes are handled similarly to before.
here's a video demonstration: http://www.youtube.com/watch?v=RqfSWUhPfrc (all that is sample data, not real match results)
PM me ingame, on forums or irc to activate your account for now: http://incam.tk/index.php
as members join, voting to activate new players will work.
matches are traditional 1v1 with the simplified scoring. Match is best of 3 sets. Each set is first to 6 points. I have a US server up called Concord's 1v1 Elo.
Every match is weighted the same. Your first match counts just as much as your hundredth. This eliminates the strategy where you try to maximize your Elo by waiting to play your first matches against higher rated opponents. They are all heavily weighted now, so you can change your score a lot. Top players should have Elos near 3000.
If you have any questions please ask.
I have stuck with this idea because I think it's cool to be able to get a competitive match that counts any time of day. 1v1 is a great and neglected form of sumo. My coding skills have improved since I started this project. My first attempt relied on trust and got violated. My second attempt got hacked as well and I improved from that. I got a little too carried away with the third attempt because of what I had learned in the second. This one should be around for a while.
here's a video demonstration: http://www.youtube.com/watch?v=RqfSWUhPfrc (all that is sample data, not real match results)
PM me ingame, on forums or irc to activate your account for now: http://incam.tk/index.php
as members join, voting to activate new players will work.
matches are traditional 1v1 with the simplified scoring. Match is best of 3 sets. Each set is first to 6 points. I have a US server up called Concord's 1v1 Elo.
Every match is weighted the same. Your first match counts just as much as your hundredth. This eliminates the strategy where you try to maximize your Elo by waiting to play your first matches against higher rated opponents. They are all heavily weighted now, so you can change your score a lot. Top players should have Elos near 3000.
If you have any questions please ask.
I have stuck with this idea because I think it's cool to be able to get a competitive match that counts any time of day. 1v1 is a great and neglected form of sumo. My coding skills have improved since I started this project. My first attempt relied on trust and got violated. My second attempt got hacked as well and I improved from that. I got a little too carried away with the third attempt because of what I had learned in the second. This one should be around for a while.
-
- Round Winner
- Posts: 214
- Joined: Sat Jan 01, 2011 6:05 pm
Re: Sumo league - discussion, interest, brainstorming
wow concord as usual great work, im sure this will be well used and much appreciated by all the community
/me gives pat on the back
a call out to an EU server owner for a server would be nice!
/me gives pat on the back
a call out to an EU server owner for a server would be nice!
Re: Sumo league - discussion, interest, brainstorming
here's the cfg
Code: Select all
#user settings
AUTO_TEAM_SPEC_SPAM 0
BUG_COLOR_OVERFLOW 1
FILTER_COLOR_NAMES 1
LAST_CHAT_BREAK_TIME -3
NETWORK_AUTOBAN_FACTOR 100
NETWORK_AUTOBAN_MAX_KPH 300
NETWORK_AUTOBAN_OFFSET -.05
PLAYER_CHAT_WAIT_FRACTION 0.05.
PLAYER_CHAT_WAIT_MAX 30
SPAM_PROTECTION 2
SPAM_PROTECTION_CHAT .33
SPAM_PROTECTION_REPEAT 2
MAX_CLIENTS 10
#map settings
ALLOW_TEAM_NAME_COLOR 1
ALLOW_TEAM_NAME_PLAYER 0
AUTO_TEAM 0
CYCLE_ACCEL 20.0
CYCLE_DELAY 0.1
CYCLE_RUBBER 5
CYCLE_RUBBER_LEGACY 0
CYCLE_RUBBER_WALL_SHRINK 1
CYCLE_RUBBER_WALL_SHRINK_OVERRIDE 0
CYCLE_SPEED 30
DOUBLEBIND_TIME -10
ENEMY_CURRENTTIME_INFLUENCE 0.5
ENEMY_DEAD_PENALTY 5.0
ENEMY_SUICIDE_TIMEOUT 10.0
ENEMY_TEAMMATE_PENALTY 9.5
EXPLOSION_RADIUS 2
FORTRESS_CONQUERED_KILL_MIN 1
FORTRESS_CONQUERED_KILL_RATIO 1
FORTRESS_CONQUERED_SCORE 0
FORTRESS_CONQUERED_WIN 1
FORTRESS_CONQUEST_DECAY_RATE -.3
FORTRESS_CONQUEST_RATE 0
FORTRESS_CONQUEST_TIMEOUT 5
FORTRESS_DEFEND_RATE .6
FORTRESS_SURVIVE_WIN 1
GAME_TYPE 1
GLOBAL_ID 1
LIMIT_SCORE 6
LIMIT_ROUNDS 20
MAP_FILE Durka/sumo/arena-1.aamap.xml
MAP_FILE_OVERRIDE 0
SCORE_DIE 0
SCORE_HOLE 0
SCORE_KILL 0
SCORE_SUICIDE 0
SCORE_WIN 1
SIZE_FACTOR 1
SP_EXPLOSION_RADIUS 2
SP_GAME_TYPE 0
SP_LIMIT_ROUNDS 100
SP_MIN_PLAYERS 0
SP_SIZE_FACTOR 1
SP_SCORE_WIN 0
SP_TEAM_MAX_PLAYERS 1
SP_WALLS_LENGTH 400
TEAM_ALLOW_SHUFFLE_UP 1
TEAM_BALANCE_WITH_AIS 0
TEAM_MAX_PLAYERS 1
TEAM_MAX_IMBALANCE 0
TEAM_MIN_PLAYERS 1
TEAMS_MAX 2
TEAMS_MIN 2
WALLS_LENGTH 400
WIN_ZONE_EXPANSION 0
WIN_ZONE_INITIAL_SIZE 0
WIN_ZONE_MIN_LAST_DEATH 9999999
WIN_ZONE_MIN_ROUND_TIME 9999999
WIN_ZONE_RANDOMNESS 0
#messages
MESSAGE_OF_DAY 0x00ff00 1v1 Elo -- incam.tk -- /vote command start_new_match
ROUND_CONSOLE_MESSAGE 0xffff00 Elo Match is first to win 2 Sets. 1 Set is an Armagetron Match, first to 6 points.
#access levels
VOTING_BIAS 0
MIN_VOTERS 1
VOTING_PRIVACY -2
ACCESS_LEVEL_ADMIN 7
ACCESS_LEVEL_PLAY 15
ACCESS_LEVEL SILENCE 7
ACCESS_LEVEL_SPY_MSG -1
ACCESS_LEVEL_SPY_TEAM -1
ACCESS_LEVEL START_NEW_MATCH 7
ACCESS_LEVEL SUSPEND 7
ACCESS_LEVEL UNSUSPEND 7
ACCESS_LEVEL VOICE 7
ACCESS_LEVEL OP 7
ACCESS_LEVEL START_NEW_MATCH 7
ACCESS_LEVEL_VOTE_COMMAND 15
ACCESS_LEVEL_VOTE_COMMAND_EXECUTE 7
Re: Sumo league - discussion, interest, brainstorming
Soul and I regretfully stranded in our attempt to play a 1v1 sumo game in the designated server because its settings weren't right. Could this be fixed?
Re: Sumo league - discussion, interest, brainstorming
apologies. I've been in conversation with another person who offered a 1v1 sumo and changed my settings believing his was up already. Anyway, the settings are fixed.