Disclaimer: For the most part of this post I'm just telling about stuff which could be considered, not about what you should do with the tourney. My opinion is: more action, less camping. That's all. The other fancy stuff may work or may fail.
Cody wrote:I'm thinking about introducing
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SCORE_SURVIVE 60/120/180/240/300/360/420/480
No. It is already a camper tourney, at least the semis and finals. Don't take us the last chance to see some action. Would you like a real-life sumo consisting of 2 fat guys just sitting there and wait till the other one has to leave to go to the toilet?
If you want to be extreme, be with clutch and only give points for kills instead of making camping even more appealing.
The suicide negative points can be even seen as a mechanism against campers; essentially giving everyone 30p advantage over you instead of just one killer who really deserved it. So no, I'm against removing that. In my opinion it'd be nice to even have the timeout lower so instead of 10 seconds (is it that?) of camping maybe 2-4 seconds can be enough to trigger it.
Maybe even increase the kill score a bit? 40-45 instead of 30?
Or break down the score numbers and give e.g 12 points per zone and 8 for a kill?
A score limit would shorten opening rounds and make finals longer. While this can be an advantage tourney-wise it also lessens the fun for the guys who can just play a 10 minutes match instead of a 40 minutes final.
Double elimination anyone, with half matches (a.k.a 9 rounds) except finals (18 there)?
Or let the fastest finishers pass a whole round? (I remember reading about something like that, I think it was Z-man)
Round limit and Time limit is essentially the same thing in sumo, considering the zone has collapsed after max. X seconds. Round limit is more reliable so in my opinion keep it that. If it's 13 or 15 or 20 rounds doesn't really matter though.