Mega Team Sumo Knockout! SIGN-UPS ARE OPEN!

A place for threads related to tournaments and the like, and things related too.

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dariv
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Re: Mega Team Sumo Knockout! SIGN-UPS ARE OPEN!

Post by dariv »

Good tournament GZ to the winners CT and also to the other finalists mym and that other bunch of noobs.
pLxDari - Challenge us!
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Kijutsu
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Re: Mega Team Sumo Knockout! SIGN-UPS ARE OPEN!

Post by Kijutsu »

Good games and gz to the winners. For people complaining about lag, it's 12 people in 1 zone... :roll: I don't know what to tell you. I had fun, though.
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DDMJ
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Re: Mega Team Sumo Knockout! SIGN-UPS ARE OPEN!

Post by DDMJ »

Congrats to Music Lovers!

Quarter Finals:

Image

Semi Finals:

Image

Finals:

Image
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matchbox53
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Re: Mega Team Sumo Knockout! SIGN-UPS ARE OPEN!

Post by matchbox53 »

Sorry that my server had the wrong authentication i will make sure this never happens.

You could have contacted me though i am always on irc .


GZ my fellow CTers for the first MTSK tourney!!!!


:D
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Z-Man
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Re: Mega Team Sumo Knockout! SIGN-UPS ARE OPEN!

Post by Z-Man »

Well, you have the same amount of players as during a ladle all in one space, lag is to be expected. Blame me. The grid engine isn't really prepared for clusters like that.

Anyway, recordings for 0.2.8.3.2 (I guess .1 still works, too), accuracy of recording start and stop varies:
final_z.aarec 22272kb 1896s

semi_aot.aarec 25312kb 2172s
semi_z.aarec 23420kb 1950s

opening_z.aarec 16436kb 1511s
opening_aot.aarec 19792kb 2061s
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Z-Man
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Re: Mega Team Sumo Knockout! SIGN-UPS ARE OPEN!

Post by Z-Man »

Gonzap
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Re: Mega Team Sumo Knockout! SIGN-UPS ARE OPEN!

Post by Gonzap »

Congratulations mates! You did great, all of you. In Durka's screenshot you can see what lag makes to us >.<

Anyway HUGE wd to gazelle who carried us in the usa server, also to wap that even with lags did pretty good even in usa server and well I did what I could.

Finals and the first round were great from our side, both mb and cronix did an awesome job there. Very nice. I just want to say this tourney was short and good, I had great fun and it'd be the same even if we lost. Thanks everyone! Looking forward to the next one!

Music LoverS:

- CTxZaP (Extremoduro)
- ct-wap (Madvillain)
- ct_cronix (LMFAO)
- ct-gazelle (Aerosmith)
- CTxMB53 (Hybrid)
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vov
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Re: Mega Team Sumo Knockout! SIGN-UPS ARE OPEN!

Post by vov »

gz cts, good matches all...
Yes it lagged, but only those overload lags which are probably me, no slides at all, great servers MB and Z-Man
Z-Man wrote:The grid engine isn't really prepared for clusters like that.
:P

PS: To be honest, I don't even know who played on my team :lol:
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sinewav
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Re: Mega Team Sumo Knockout! SIGN-UPS ARE OPEN!

Post by sinewav »

Z-Man wrote:Blame me.
Z-Lag!
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Slov
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Re: Mega Team Sumo Knockout! SIGN-UPS ARE OPEN!

Post by Slov »

lol Cronix likes LMFAO?
.pG (only like, the best clan ever)

my mixtape fire tho
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wap
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Re: Mega Team Sumo Knockout! SIGN-UPS ARE OPEN!

Post by wap »

Very good matches, gm everyone!

And of course thanks for hosting this.
Hoax
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Re: Mega Team Sumo Knockout! SIGN-UPS ARE OPEN!

Post by Hoax »

INW wrote:Here are the brackets!I can explain how the bracket was randomized if you truly believe I pulled a cody.
I don't belive either way but what was the method?
As someone else was willing to take advantage of everyone's assumption the randomisation process should probably be logged and made available as standard procedure for any credible tourney
Also why not use a wiki bracket? There's probably an old ladle one you can use
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Re: Mega Team Sumo Knockout! SIGN-UPS ARE OPEN!

Post by FoFo »

Gz CTers , that was actually a vgood tourney i liked it , had lot of fun :)
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Re: Mega Team Sumo Knockout! SIGN-UPS ARE OPEN!

Post by epsy »

Here's what I use for TSTs and my shitty bracket generator.

The useful code is about 6 lines long, the rest is specialization and pretty-printing

Example output:

Code: Select all

==============
TST randomizer
==============

Randomizing 32 players and 5 servers

*******
Players
*******

EU 1st group:
 0 ->  2
 1 ->  0
 2 ->  7
 3 ->  1
 4 ->  6
 5 ->  3
 6 ->  4
 7 ->  5

EU 2nd group:
 8 -> 12
 9 -> 13
10 -> 15
11 -> 11
12 -> 14
13 ->  8
14 -> 10
15 ->  9

NA 1st group:
16 -> 21
17 -> 18
18 -> 19
19 -> 20
20 -> 16
21 -> 17
22 -> 23
23 -> 22

NA 2nd group:
24 -> 31
25 -> 26
26 -> 25
27 -> 27
28 -> 29
29 -> 30
30 -> 24
31 -> 28

*******
Servers
*******

EU Servers:
A -> B
B -> A

NA Servers:
C -> C
D -> D
E -> E
EDIT: I might as well just paste it here now.

Code: Select all

#!/usr/bin/python

from random import choice

print("==============")
print("TST randomizer")
print("==============")
print()
print("Randomizing {} players and {} servers".format(32, 5))

def shuffle(l):
    targets = list(l)
    for v in l:
        n = choice(targets)
        targets.remove(n)
        yield v, n

def printShuffle(s, w=2):
    for o, n in s:
        print(("{:"+str(w)+"} -> {:"+str(w)+"}").format(o, n))

print()
print("*******")
print("Players")
print("*******")
print()
print("EU 1st group:")
printShuffle(shuffle(range(0, 8)))
print()
print("EU 2nd group:")
printShuffle(shuffle(range(8, 16)))
print()
print("NA 1st group:")
printShuffle(shuffle(range(16, 24)))
print()
print("NA 2nd group:")
printShuffle(shuffle(range(24, 32)))

print()
print("*******")
print("Servers")
print("*******")
print()
print("EU Servers:")
printShuffle(shuffle([chr(65+i) for i in range(0,2)]), 1)
print()
print("NA Servers:")
printShuffle(shuffle([chr(65+i) for i in range(2,5)]), 1)
Attachments
tstrandomizer.py.NOT.ACE
(988 Bytes) Downloaded 81 times
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INW
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Re: Mega Team Sumo Knockout! SIGN-UPS ARE OPEN!

Post by INW »

Hoax wrote:
INW wrote:Here are the brackets!I can explain how the bracket was randomized if you truly believe I pulled a cody.
I don't belive either way but what was the method?
As someone else was willing to take advantage of everyone's assumption the randomisation process should probably be logged and made available as standard procedure for any credible tourney
Also why not use a wiki bracket? There's probably an old ladle one you can use
Judging by that, you assume I am stupid and have never dealt with a wiki bracket *cough* wst *cough*.

There isn't a current wiki bracket that I am aware of that will set 4 teams in 1 server. The ladle brackets only set 2 teams.

And I randomized the teams like so: (very similar to the explanation on the TSt website)
Every server was randomly given a number (MBX =1 USA = 2 INW's = 3 Z-man's = 4)
I then randomly picked numbers from my calculator (yeah, "random integer" isn't "completely" random but it is close enough).
The first 4 team numbers (as listed on the wiki) were placed in server 1. The next 4 team numbers were placed in server 2 and so on.
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