FAQ - How to make a map.

Designed a level that creates new, exciting, and challenging Armagetron game play? Or maybe just something funky. Put it right here.
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wrtlprnft
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Post by wrtlprnft »

http://wrtlprnft.ath.cx/foobar.svg

Doesn't contain zones, but they're very similar to spawn points, and those are included. The output should be something like http://beta.armagetronad.net/resource-b ... .aamap.xml

Any suggestions for maptools.aa.net's favicon? forums are red, main site is blue, beta is cyan, buildbot is magenta, wiki is yellow, my arma related stuff is rainbow… I think something's green, but I forgot what…
There's no place like ::1

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Tank Program
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Post by Tank Program »

Thanks. Flyspray is green.
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ed
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Post by ed »

I really wanted to convert a fantastic new Chico ball game map from svg today, but there was nowhere to do it :(.
I put the map previewer and svg2aamap tools onto one handy page here.
If anyone spots errors, please let me know.

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Tank Program
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Post by Tank Program »

Putting up svg2aamap is still on the todo list. Slightly distracted by moving and whatnot.
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QUARG
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Post by QUARG »

thnx ed. i had an ocrap face when i noticed the svg->aamap was down too. luckly i revisited this topic and found your post. anyone know what the issue is with the original?

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prupixie
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Post by prupixie »

is there a Map-maker for Macintosh?...
it's pixie time =D

epsy
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Post by epsy »

You'd better go for the svg way, with osx

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prupixie
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Post by prupixie »

ehh.. what is svg? ... :oops:
it's pixie time =D

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madmax
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Post by madmax »

SVG is a file format for vector graphics.
What epsy cryptically means is that you should use something like Inkscape to create the map in that format, then use svg2aamap to translate it to the map format used by Armagetron.
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kyle
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Post by kyle »

text editors always work well :)

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prupixie
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Post by prupixie »

ok i have now...

geonext

Inkscape

qcad

skencil

which is the easiest???
it's pixie time =D

epsy
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Post by epsy »

See for yourself...

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prupixie
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Post by prupixie »

how can i save my map as an xml or what i must save??
svg.. xml.. aamap ? ..
it's pixie time =D

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sinewav
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Post by sinewav »

prupixie wrote:how can i save my map as an xml or what i must save??
svg.. xml.. aamap ? ..
Save it as an SVG. Then, use the SVG converter on this page...
http://eddie.plantpeanuts.co.uk/maptools/


*other helpful tools there as well... be sure to blow ed a kiss.

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prupixie
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Post by prupixie »

thx =)
it's pixie time =D

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