Designed a level that creates new, exciting, and challenging Armagetron game play? Or maybe just something funky. Put it right here.
Kevin1996
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Posts: 21 Joined: Thu Oct 13, 2011 4:46 pm
Post
by Kevin1996 » Tue Nov 01, 2011 5:02 pm
I made my own map with armabell.
this is the code :
Code: Select all
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Resource SYSTEM "map-0.2.8_beta3.dtd">
<Resource type="aamap" name="abmap" version="1.0.2" author="Duke-Nukem" category="polygon">
<Map version="2">
<World>
<Field>
<Axes number="4"/>
<Spawn x="784" y="48" xdir="-1" ydir="0"/>
<Spawn x="464" y="48" xdir="1" ydir="0"/>
<Spawn x="464" y="-176" xdir="1" ydir="0"/>
<Spawn x="784" y="-176" xdir="-1" ydir="0"/>
<Spawn x="464" y="0" xdir="1" ydir="0"/>
<Spawn x="464" y="-64" xdir="1" ydir="0"/>
<Spawn x="464" y="-128" xdir="1" ydir="0"/>
<Spawn x="624" y="80" xdir="0" ydir="-1"/>
<Spawn x="624" y="-176" xdir="0" ydir="1"/>
<Spawn x="784" y="-48" xdir="-1" ydir="0"/>
<Zone effect="death">
<ShapeCircle radius="10">
<Point x="624" y="-32"/>
</ShapeCircle>
</Zone>
<Zone effect="death">
<ShapeCircle radius="10">
<Point x="784" y="-112"/>
</ShapeCircle>
</Zone>
<Zone effect="death">
<ShapeCircle radius="10">
<Point x="640" y="-32"/>
</ShapeCircle>
</Zone>
<Wall height="50">
<Point x="416" y="112"/>
<Point x="864" y="112"/>
<Point x="864" y="-224"/>
<Point x="416" y="-224"/>
<Point x="416" y="112"/>
</Wall>
<Wall height="50">
<Point x="416" y="64"/>
<Point x="416" y="64"/>
<Point x="416" y="-64"/>
<Point x="416" y="-224"/>
<Point x="512" y="-224"/>
<Point x="496" y="-224"/>
</Wall>
<Wall height="50">
<Point x="496" y="-224"/>
<Point x="512" y="-224"/>
</Wall>
<Wall height="50">
<Point x="448" y="32"/>
<Point x="448" y="64"/>
</Wall>
<Wall height="50">
<Point x="448" y="64"/>
<Point x="480" y="64"/>
<Point x="464" y="64"/>
<Point x="448" y="64"/>
<Point x="448" y="32"/>
<Point x="480" y="32"/>
</Wall>
<Wall height="50">
<Point x="448" y="-160"/>
<Point x="480" y="-160"/>
<Point x="448" y="-160"/>
<Point x="448" y="-176"/>
<Point x="448" y="-192"/>
<Point x="480" y="-192"/>
<Point x="448" y="-192"/>
</Wall>
<Wall height="50">
<Point x="768" y="-192"/>
<Point x="800" y="-192"/>
</Wall>
<Wall height="50">
<Point x="800" y="-192"/>
<Point x="800" y="-160"/>
</Wall>
<Wall height="50">
<Point x="800" y="-160"/>
<Point x="800" y="-160"/>
</Wall>
<Wall height="50">
<Point x="768" y="32"/>
<Point x="800" y="32"/>
<Point x="800" y="64"/>
<Point x="768" y="64"/>
</Wall>
<Wall height="50">
<Point x="768" y="-160"/>
<Point x="800" y="-160"/>
<Point x="784" y="-160"/>
</Wall>
<Wall height="50">
<Point x="544" y="-16"/>
<Point x="544" y="-80"/>
<Point x="592" y="-80"/>
<Point x="592" y="-64"/>
<Point x="560" y="-64"/>
<Point x="560" y="-48"/>
<Point x="576" y="-48"/>
<Point x="576" y="-32"/>
<Point x="560" y="-32"/>
<Point x="560" y="-16"/>
<Point x="592" y="-16"/>
<Point x="592" y="0"/>
<Point x="544" y="0"/>
<Point x="544" y="-32"/>
</Wall>
<Wall height="50">
<Point x="672" y="-80"/>
<Point x="672" y="0"/>
<Point x="720" y="0"/>
<Point x="720" y="-16"/>
<Point x="688" y="-16"/>
<Point x="688" y="-32"/>
<Point x="704" y="-32"/>
<Point x="704" y="-48"/>
<Point x="688" y="-48"/>
<Point x="688" y="-80"/>
<Point x="672" y="-80"/>
</Wall>
</Field>
</World>
</Map>
</Resource>
i got this error :
PLEASE HELP
Last edited by
epsy on Tue Nov 01, 2011 7:53 pm, edited 1 time in total.
Reason: Added code tags
Jonathan
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by Jonathan » Tue Nov 01, 2011 6:41 pm
That might be a 404 page it's trying to parse. I'm not sure if Arma handles those. Are you sure you entered the correct path?
ˌɑrməˈɡɛˌtrɑn
kyle
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by kyle » Tue Nov 01, 2011 7:59 pm
To me it looks like for some reason you don't have that dtd locally and it is not going to fetch it from someplace that does have it like
http://resource.armagetronad.net/resource
Z-Man
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by Z-Man » Tue Nov 01, 2011 10:11 pm
No. Look at the dtd's name. It's not one of ours, its not referenced in the pasted map, its' an HTML dtd. Which means something went wrong putting the map in that place.
I think we do handle 404 errors.
Jonathan
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Posts: 3391 Joined: Thu Feb 03, 2005 12:50 am
Location: Not really lurking anymore
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by Jonathan » Tue Nov 01, 2011 10:37 pm
There are also traces in the log like <html xmlns="
http://www.w3.org/1999/xhtml "> and some complaint about </head>. Definitely HTML.
ˌɑrməˈɡɛˌtrɑn
Word
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by Word » Tue Nov 01, 2011 10:39 pm
maybe that doesn't matter but you'll want to change the author's name to your own one (instead of 'duke nukem'), same for the map name ("abmap")
kyle
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by kyle » Tue Nov 01, 2011 11:32 pm
Z-Man wrote:
No. Look at the dtd's name. It's not one of ours, its not referenced in the pasted map, its' an HTML dtd. Which means something went wrong putting the map in that place.
I think we do handle 404 errors.
Did epsy edit and fix it to have the correct dtd then?
Phytotron
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by Phytotron » Tue Nov 01, 2011 11:33 pm
Multiple maps
don't work. A single map
doesn't .
epsy
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by epsy » Wed Nov 02, 2011 2:23 am
kyle wrote:
Did epsy edit and fix it to have the correct dtd then?
No, I really only added code tags around his code, and inlined the attachement.
I'm also pretty sure we handle 404, but I'm not sure we handle any other errors. That can surely change.
Kevin1996
On Lightcycle Grid
Posts: 21 Joined: Thu Oct 13, 2011 4:46 pm
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by Kevin1996 » Wed Nov 02, 2011 10:33 am
Tnx for the replies
but what do i have to do know ?
change the author and name ?
Z-Man
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by Z-Man » Wed Nov 02, 2011 10:43 am
You don't have to, and the map code is fine, as is your MAP_FILE line. You're getting an error because your resource cache is corrupted, where the map should be there is a HTML file. Get that out of the way and the map there instead.
Kevin1996
On Lightcycle Grid
Posts: 21 Joined: Thu Oct 13, 2011 4:46 pm
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by Kevin1996 » Wed Nov 02, 2011 11:15 am
Duke-Nukem/polygon/abmap-1.0.2.aamap.xml
there is only 1 file and that is my map , there is no other html file.
:$
Z-Man
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by Z-Man » Wed Nov 02, 2011 1:11 pm
In both resource locations? Check the automatic directory.
Kevin1996
On Lightcycle Grid
Posts: 21 Joined: Thu Oct 13, 2011 4:46 pm
Post
by Kevin1996 » Wed Nov 02, 2011 1:17 pm
in automatic there is also only my map file :s
Kevin1996
On Lightcycle Grid
Posts: 21 Joined: Thu Oct 13, 2011 4:46 pm
Post
by Kevin1996 » Wed Nov 02, 2011 1:19 pm
omg omg omg omg
i dont delete it from the originale file xD
I WORKS ty ty ty ty ty ty ty ty very very very much
LONG LIVE THE Z-MAN