Thats just Crazy! Take this!

Made a pack that makes Armagetron sound like a rock concert? Hook us up!
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DrJoeTr0n
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Thats just Crazy! Take this!

Post by DrJoeTr0n »

For the first person to do something like the description for this thread that wows the hell out of me


I will mail you a pack of gum, i swear to god.

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Tank Program
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Post by Tank Program »

Honestly. I thought people would take these new sections a bit more seriously.
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DrJoeTr0n
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Post by DrJoeTr0n »

I am dead serious Tank, that is an awesome idea. Seriously, It just seems like such a wild and crazy idea, If someone made a ArmaROCKtron (though I'm already using that name, there can be double!) I will send you a pack of Gum, a big pack. PM me your address and I'll mail it to you, This isn't the first time I've talked to people from armagetron through the Mail service.

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Lucifer
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Post by Lucifer »

I could setup a teamspeak server. Would that wow you?
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DrJoeTr0n
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Post by DrJoeTr0n »

its been done 8)

I think it would be amazing as "jam pack"

Raoul Duke
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Post by Raoul Duke »

what flavor gum.

well. i mean. i dont know how to make a sound pack. So it doesnt really matter.

but really, what flavor.

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Tank Program
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Post by Tank Program »

Now I get it...
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Lucifer
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Post by Lucifer »

Raoul Duke wrote: well. i mean. i dont know how to make a sound pack. So it doesnt really matter.
Right now, what you guys that want to make sound effects need to do is pretty simple. :)

Make whatever effects you want. Don't worry about whether or not the game supports them.

Output them to 16 bit 44.1khz .wav files. Make a text file that lists the files and what effect they represent.

If, after zipping, they're small enough to post here, then post them in the thread I'm about to link to. If they're not, post them somewhere where you can and link to them. If you have no such place, try either posting them on the wiki, or pm me and I'll make an ftp place or something. So you can send them to me.

Then go to that same thread and post the effects you've made.

If they're the very first effect of any new type, then as I add it to the code, your effect gets put by default into cvs. When I've finally put together a sound skin setup, then I'll take your effects and make a sound skin out of them (more than likely, or I'll post here and ask you to do it).

How we'll decide what gets included as the default sound effect setup I don't know, but I do know that the 16-bit 44.1khz files will be put into cvs under a new module that I haven't created yet.

link: http://forums.armagetronad.net/viewtopic.php?t=2793
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DrJoeTr0n
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Post by DrJoeTr0n »

its really easy to make new sound packs. I really need to make some new ones for my new pack :P

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Misery
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Re: Thats just Crazy! Take this!

Post by Misery »

Déjà vu!

Why would someone copy and paste a post of mine from 2008? Must be a bot...

http://forums3.armagetronad.net/viewtop ... 53&t=18545
"Music can name the unnameable and communicate the unknowable."
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sinewav
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Re: Thats just Crazy! Take this!

Post by sinewav »

Misery wrote:Why would someone copy and paste a post of mine from 2008? Must be a bot...

http://forums3.armagetronad.net/viewtop ... 53&t=18545
Ha, you actually linked to the wrong post. But now I see that this was in regards to sounds captured from the original Tron arcade game which I did not know about when Phyto and I made "Original Arcade" (aka Coin-Op). I then doubled your work. Your captures were much better.

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Misery
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Re: Thats just Crazy! Take this!

Post by Misery »

I guess I should have said it's the fourth one down. oops.
"Music can name the unnameable and communicate the unknowable."
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Jonathan
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Re: Thats just Crazy! Take this!

Post by Jonathan »

You could've linked to it.

Is this a necromancy record? Almost 9 years. Coincidentally, I'm pushing 10. :o
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/dev/null
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Post by /dev/null »

Tank Program wrote:Honestly. I thought people would take these new sections a bit more seriously.

Necromancy!

You should have known better.

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