Techno Music

Made a pack that makes Armagetron sound like a rock concert? Hook us up!
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[system]
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Techno Music

Post by [system] »

I would totally make some Techno music for it but I wouldn't know how to put it into the game
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Post by Lucifer »

Grrr, just make some music and let me deal with it, ok?
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Post by [system] »

Awesome, well then here's my song.

-For some reason the site won't let me attach it so here's the link-

http://www.plunder.com/-download-140422.htm
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Post by Z-Man »

Hey, that's not bad.
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Post by sinewav »

I like it a lot. It kind of reminds me of Orbital and BT. This would be a cool track for Arma IMO, although you'd surely have to remove that vocal sample. I would totally jam with this, even though it's not my style of techno (I like more acid, like Planetary Assault Systems).

I suspect our songwriting approaches are similar. What did you use to make it? Or even better, what is the ratio of hardware:software?
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Post by [system] »

Well I get the ideas from some other songs then I make my own with FL Studio 8, then I mix it with Virtual DJ. (And I can also make Acid)
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Post by sinewav »

[system] wrote:...I make my own with FL Studio 8, then I mix it with Virtual DJ.
Nice! I used to use FL3 back before I got a copy of Reason. Now that I have Reason, I can't go back to FL (or anything else). I'll have to check out Virtual DJ. I was wondering how you got that classic Pioneer DJM-600 delay sound without using one. I've done the same thing in Sound Forge, but I suspected you used something else.

So, do you have any mixes for download? I've got a bunch of mine here: http://djvision.us/. Most of it is house, but I have a "Deep Techno" mix which is a little bit "acid".
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Post by [system] »

Well I'm making some, hey what did you use to make that site? Did you use a host site? Well anyway I have another mix of the same song, but it has an awesome siren in it.

http://www.plunder.com/-download-141269.htm
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Post by sinewav »

[system] wrote:...hey what did you use to make that site? Did you use a host site?]
djvision.us? That's just Dreamweaver (bleh) hosted at Bluehost.com. I'll have to check out your remix at home tonight. I'm hesitant because I always associate sirens with something bad happening. I've never heard an "awesome" siren. :wink:
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Post by [system] »

Well I'll check out that hosting site, and u need to check out the remix. Oh and I also need a producer.
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Post by Hoax »

Nice track not bad; though I'd recommend cutting out the intro/build up for arma.
Vdj is easier to begin with but personally I prefer traktor for mixing.
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Post by [system] »

What's tractor?
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Post by Hoax »

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Post by rafalcieslak »

:) The music is pretty cool, and it goes very well with Armageron's Gameplay.

I think it wold be nice to use (or stole :D) the idea from "Light Cycle 3d" by Wishbone (his website has unfortunately expired :( ) - There were some "sets" of music files in folders. Each of them had a eight seconds of music, but the rhythm in was the same in each of them, melody was quite similar, but some "sound effects" were different. It worked like that: at the beginning game randomly chose one of this "music sets", then randomly played one 8-seconded soundtrack from this set. When it finished, it played next one (randomly chosen), but they were so smart that they match each other and it was unable to recognize when the music file switch. It made a single, random melody!

I'm not sure if I explained it well :-D, so I'll attach an example "music set".
http://www.box.net/shared/6j5ky3ce88
You should notice that even if you shuffle these soundtracks and play them in random order, they will make a single melody.

If it was possible to add such a trick to Armagetron, it would be cool. :wink:
use the source...
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Post by Z-Man »

Yep, stuff like that should definitely be possible. Aesthetically, I'd prefer longer chunks to shuffle.
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