0.3.0 available! (was: 0.3.0_alpha5009)

Help test release candidates for the next release
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Z-Man
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Post by Z-Man »

Whoops. Well, the disabling is something I can do, truly fixing it, probably not. Yes, it only happens if your name is a part of a hex color code, so we can tell players not to name themselves 7 or f and they'll be fine.

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wrtlprnft
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Post by wrtlprnft »

Hmm, bad bug... I'll make a fix at sometime later, not right now, I'm tired.
You can disable hilighting as a setting, so do so if you want to call yourself 7.
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wrtlprnft
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Post by wrtlprnft »

ok, made a basic fix, the code now looks if the previous color code it found would include the matched name, if it does it won't hilight it.
This can still get confused by "invalid" color codes, so "0x12340x56<nick>" would refuse to get matched and "0x12340x56789a<nick>blah" would get the text after <nick> (here "blah") in the wrong color.
Do we actually support anything like this? Maybe we could make the server check all incoming color codes if they only contain [0-9a-f] or 0xRESETT?
There's no place like ::1

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Z-Man
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Post by Z-Man »

We don't support any custom made color codes, they're merely tolerated.

I did a small complete test build with revision 5555 and it worked well. No objections to tagging and releasing ASAP. How does aabeta work now? Are uploads enabled again? If yes, where to?

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Lucifer
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Post by Lucifer »

Tagged.
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- Iron Maiden

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Z-Man
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Post by Z-Man »

Builds are done, but I may be too tired to find out how to upload them.

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Lucifer
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Post by Lucifer »

I *think* you just commit to svn now, but I don't know for sure.
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Z-Man
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Post by Z-Man »

Is aabeta down? It's not reachable under beta.armagetronad.net or aabeta.dashjr.org . Yes, the file list is now in SVN, but the binary files aren't, I'd still need to upload them. Luke's last comment on that was this:
http://forums.armagetronad.net/viewtopi ... 5661#65661

Anyway, even if I knew how uploads work now, the servers have to be up for that, right? So I'm just ftp-pushing the files to SourceForge where they can hibernate in hidden releases. BTW, should 0.3.0 be on SourceForge eventually?

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Lucifer
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Post by Lucifer »

Hmmm, I think we should have a development release on sourceforge, too, but make sure it's marked in BIG BOLD CAPITAL LETTERS that it's unstable or something like that.

Not a big deal for me, though, so if you guys want to just keep them on beta.armagetronad.net, that's fine with me. But if you want to call for a vote, my vote's to put them on sourceforge, too. :)
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dlh
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Post by dlh »

It could go on sourceforge, but I think it should be in its own SF release category instead of the normal ones (armagetronad-linux, armagetronad-etc...). Maybe armagetronad-testing or armagetronad-development.

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Z-Man
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Post by Z-Man »

I created a new armagetronad-testing package and put the files in there:
http://sourceforge.net/project/showfile ... _id=195927

That should be warning enough. Those browsing SF directly will usually know they should check the release notes before downloading something blindly.

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Post by Luke-Jr »

Fetched them all to armagetronad/distfiles-- someone please verify the MD5s and add them to releases.php

Code: Select all

cec26eac4ae2d31678001f091fa8ef98  armagetronad-0.3.0-1.i686-generic-linux-gnu.rpm
879e6a989071c10da3919b468ebad7ba  armagetronad-0.3.0-1.src.rpm
6862834c17c2817d3de8ded0de40afd0  armagetronad-0.3.0.i686-generic-linux-gnu.package
fc93a606d6e41a9ff549b32a8e21a37e  armagetronad-0.3.0.src.tar.bz2
2606c1e8ebadc01acf2d0398d302b447  armagetronad-0.3.0.src.tar.gz
28f2a5e41af69aa898f65cc1f5daea6b  armagetronad-0.3.0.src.zip
547305caa0297401549b575b477e1666  armagetronad-0.3.0.win32.exe
cc3b4e249753363c235f7643e86203ab  armagetronad-dedicated-0.3.0-1.i686-generic-linux-gnu.rpm
82c7a65ad4048bfb733dcbc0cf22c046  armagetronad-dedicated-0.3.0.i686-generic-linux-gnu.package
804aab9a3dc0d4fed17caeb746c0e7b3  armagetronad-dedicated-0.3.0.win32.exe

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Z-Man
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Post by Z-Man »

Yep, the md5s look all right, I added the entries.

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dlh
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Post by dlh »

0.3.0 for OS X in on SourceForge. This build /should/ work on 10.3.9 — if it does not let me know.

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Post by Luke-Jr »

nemostultae wrote:0.3.0 for OS X in on SourceForge. This build /should/ work on 10.3.9 — if it does not let me know.
Please add it to aabeta also

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