When I crash into a wall, it doesn't even take 1/1000 of a second for me to explode. I've seen servers where it takes up to one second before you explode after crashing in a wall without turning. How do I modify this setting?
thank you.
wall to explosion delay
- wrtlprnft
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Actually, that's only true if you set CYCLE_RUBBER_TIMEBASED to 1.-ct-kyle wrote:and CYCLE_RUBBER is the amount of time it takes for an impact to happen
Otherwise it's the distance you would go if there wasn't a wall in front of you before you explode. So actually rubber is measured in metres
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