For all the help you need with Armagetron!
All you have to do is remove the map you have downloaded at the moment. It's in the resource folder. resource/automatic/Your_momOxmaster wrote:I can login but, everything is like normal server, without CTF. For now I'm giving up, I will try tomorrow.
In my test server, and you can see it working fine. "Light's Test Server" if you're curious to see.
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RESOURCE_REPOSITORY_SERVER lightron.tk/armagetronad MAP_FILE Your_mom/clever/ctfsty-0.0.2.aamap.xml
Exactly!XD|VIPer wrote:This should probley beRESOURCE_REPOSITORY_SERVER lightron.tk/armagetronad
I haven't actually had to bother with that for quite a while, so thanks.XD|VIPer wrote:
Well you can't blame me when the code for the resource, in the game, turns out to be like this:Light wrote::'(LOVER$BOY wrote:Exactly!
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tString tResourceManager::resRepoServer("http://resource.armagetronad.net/resource/"); static nSettingItem<tString> conf_res_repo("RESOURCE_REPOSITORY_SERVER", tResourceManager::resRepoServer); tString tResourceManager::resRepoClient("http://resource.armagetronad.net/resource/"); static tSettingItem<tString> conf_res_repo("RESOURCE_REPOSITORY_CLIENT", tResourceManager::resRepoClient); // add repositories to uri if ( resRepoServer.Len() > 2 ) a_uri << resRepoServer << file << ';'; if ( resRepoClient.Len() > 2 && resRepoClient != resRepoServer ) a_uri << resRepoClient << file << ';';
Result: http://vertrex.tk/aa/resource/Lover-Boy ... .aamap.xml;
; is mainly for separating the server link and the client link so that both can be connected for loading of that file.
Yeh, I get it .. I just didn't really put thought into it.LOVER$BOY wrote:is mainly for separating the server link and the client link so that both can be connected for loading of that file.