Camera turn
Camera turn
On maps with rhomboid axes, some turns (I think it's left ones) my camera doesn't fully turn to the direction i'm facing.
The only thing i altered prior to this happening was custom_camera_180_turn_speed from 5 to 8 so I don't think that was it.
Other people have the same problem. Any ideas?
The only thing i altered prior to this happening was custom_camera_180_turn_speed from 5 to 8 so I don't think that was it.
Other people have the same problem. Any ideas?
Re: Camera turn
Can you give the MAP_FILE for such a map, or better yet, produce a small debug recording?
Re: Camera turn
So this is on CTWF maps such as 'Who bent my fortress?'.
I've taken a recording.
voila
I've taken a recording.
voila
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- kyle
- Reverse Outside Corner Grinder
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Re: Camera turn
one of the 2 maps he is refering to is
The code that changes the axes to work this way.
edit: I guess he is refering to this map, but it has the same design, i'm sure both result in same error
Code: Select all
MAP_FILE ed/wildfort/twisted_little_bear-0.0.2.aamap.xml(http://crazy-tronners.com/resource/ed/wildfort/twisted_little_bear-0.0.2.aamap.xml)
Code: Select all
<Axes number="4" normalize="false">
<Axis angle="45"/>
<Axis angle="0"/>
<Axis angle="225"/>
<Axis angle="180"/>
</Axes>
Code: Select all
MAP_FILE kyle/fortress/twixted_fortress-0.0.2.aamap.xml(http://crazy-tronners.com/resource/kyle/fortress/twixted_fortress-0.0.2.aamap.xml)
Re: Camera turn
Yep, both show the same error.
Re: Camera turn
Thanks, Fixed it for 0.2.8.3.3 if there ever will be one (this isn't exactly important enough to make me do a release of that) and future usual snapshots. It will be a couple of hours before it appears on the bzr branches, sf svn is kind of slow for me today.
Re: Camera turn
Thanks Z-man.
So how do I implement the fix?
So how do I implement the fix?
Re: Camera turn
Well, the released builds will be located in SourceForge.net under ArmagetronAd project.
I'm not entirely sure but those builds will appear in either of these places:
Armagetron Advanced - 0.2.8 snapshots
Armagetron Advanced - trunk snapshots
Armagetron Advanced - hacks snapshots
I'm not entirely sure but those builds will appear in either of these places:
Armagetron Advanced - 0.2.8 snapshots
Armagetron Advanced - trunk snapshots
Armagetron Advanced - hacks snapshots
Re: Camera turn
I think a better link may be to the weekly builds. Then he can either go with the updated package or 0install links to update easier, depending on what all he does with it.
- delinquent
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Re: Camera turn
Bytes, I'll compile it for you soon as I have a minute, most likely tomorrow evening