New game type help/support

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Who?
On Lightcycle Grid
Posts: 22
Joined: Fri Sep 10, 2010 2:42 am

Re: New game type help/support

Post by Who? »

what if you tried this:

spawn_zone n death death 100 100 10 0 0 0 false 1 0 0 5

spawn_zone n target1 target 200 200 5 0 0 0 false .1 .2 .3 5
spawn_zone n target2 target 205 200 5 0 0 0 false .1 .2 .3 5

set_target_command target1 onenter collapse_zone death
set_target_command target2 onenter collapse_zone death

This should successfully create zones that collapse the death zone named "death"
I would suggest making 2 zones with this command right next to each other to make sure it works (each zone will have one use)

#EDIT# I've just tried this. Seems to work fine :P

If you want to do this from the map I would suggest using delay_command (make sure the delay_command access level is higher than the settings)

<Setting name="delay_command" value="r0 1 spawn_zone n target1 target 200 200 5 0 0 0 false .1 .2 .3 5">
<Setting name="delay_command" value="r0 1.2 set_target_command target1 collapse_zone death">
etc...
foxx
Core Dumper
Posts: 110
Joined: Sat Aug 28, 2010 9:31 pm

Re: New game type help/support

Post by foxx »

Thanks who? i can keep trying to make my server
Image
^Someone's mad ;)
Who?
On Lightcycle Grid
Posts: 22
Joined: Fri Sep 10, 2010 2:42 am

Re: New game type help/support

Post by Who? »

No problem :P
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