TRON Legacy Movie Pack update
TRON Legacy Movie Pack update
I've made a new model of the legacy light cycle so it is now based on the latest tron legacy cycle. I've also modifies the trail 'cycle wall' and the texture for the bike and also added a new splash screen.
[|obree I tried mailing you but I think it failed to send ??? so this is the cycle I was sending you.]
Edd
[|obree I tried mailing you but I think it failed to send ??? so this is the cycle I was sending you.]
Edd
- Attachments
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- Archive.zip
- model and textures
- (633.68 KiB) Downloaded 849 times
Re: TRON Legacy Movie Pack update
Looks pretty nice... but there are a few things that I've noticed. The actual model is HUGE in comparison to the normal cycle model. The front wheel extends far beyond the front point of the cycle.
And the texture needs a little cleaning up, too. Sorry... Not trying to be nit picky. I really do like your work though. The cycle wall is awesome! It has now become my permanent replacement.
And the texture needs a little cleaning up, too. Sorry... Not trying to be nit picky. I really do like your work though. The cycle wall is awesome! It has now become my permanent replacement.
"Music can name the unnameable and communicate the unknowable."
~Leonard Bernstein
~Leonard Bernstein
Re: TRON Legacy Movie Pack update
Misery, thanks for the feedback. Do you mean the file size or the scale of the cycle in game play? I have made it bigger as a request from previous versions but it's no problem to scale it down if that would help. I've also made the texture map as small as possible which does make it a bit rough, but I will make cleaner versions. It's not nit picking, this helps me improve the model.
edd
edd
- Phytotron
- Formerly Oscilloscope
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Re: TRON Legacy Movie Pack update
Yeah, I've always looked at it as there being two types of models: those that are made for practical use (which should be on the smaller polys and scale in game, like I noted here), and those that are meant for looking great (which would naturally be bigger—in terms of file size, polys, and scaling in the game—to show off the work). Ideally, when there's one made for the latter purpose, one of the first type (practical) would be released with alongside, where applicable (an exception might be something like that huge Sark's ship model).
Re: TRON Legacy Movie Pack update
edd wrote:Misery, thanks for the feedback. Do you mean the file size or the scale of the cycle in game play? I have made it bigger as a request from previous versions but it's no problem to scale it down if that would help. I've also made the texture map as small as possible which does make it a bit rough, but I will make cleaner versions. It's not nit picking, this helps me improve the model.
edd
The file size isn't really an issue at all. I was referring to the scale. Guess I should of made that more clear. oops
I think if you unwrapped the model for the texture it would come out MUCH better. And increasing the resolution wouldn't hurt much, either.
AND... maybe making it a little more poly friendly for older hardware. I'm sure you could shave off from the 1,498 polys without too much detail loss.
"Music can name the unnameable and communicate the unknowable."
~Leonard Bernstein
~Leonard Bernstein
Re: TRON Legacy Movie Pack update
I think as Phytotron suggests it would be a good idea to make two versions of any cycle models that I submit and as Misery said it I am working on a unwrapped textured version also. Once I have it 'polished' I will reduce the number of polygons too.
Re: TRON Legacy Movie Pack update
I think as Phytotron suggests it would be a good idea to make two versions of any cycle models that I submit and as Misery said it I am working on a unwrapped textured version also. Once I have it 'polished' I will reduce the number of polygons too.
Re: TRON Legacy Movie Pack update
Hi all...
I'm new to the forum (and to Armagetron as well).
I found my home in Berlin (Germany), so please excuse my english.
First of all -> Great game, great community, great pack(s).
But... I can't get that ase-model to work. Something seems wrong (beginning with the fact, that there is no ase-model to replace in the original Armagetron-folders).
So what am I doing wrong?
Best regards...
Rejector
I'm new to the forum (and to Armagetron as well).
I found my home in Berlin (Germany), so please excuse my english.
First of all -> Great game, great community, great pack(s).
But... I can't get that ase-model to work. Something seems wrong (beginning with the fact, that there is no ase-model to replace in the original Armagetron-folders).
So what am I doing wrong?
Best regards...
Rejector
Re: TRON Legacy Movie Pack update
pm with (german) explanation sent.
Re: TRON Legacy Movie Pack update
improved wall texture.
- Attachments
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- rim_wall.png (6.43 KiB) Viewed 5975 times
Re: TRON Legacy Movie Pack update
You need to inject it into a moviepack. Specifically, the file 'settings.cfg' would be missing for the archive to be a complete moviepack on its own.