Armagetronart

Got something that makes Armagetron look shiny? Post it here.
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sinewav
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Post by sinewav »

qRt.mike.huePn wrote:CAMERA_CUSTOM_BACK -20
CAMERA_CUSTOM_RISE 50
CAMERA_CUSTOM_PITCH -30
Thanks for the camera settings; I'll try them out soon. And the new drawing is great. I'm going to make it my desktop image to keep me inspired. I've been busy doing a commissioned piece, but I hope to post something new here soon.
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qRt.mike.huePn
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Post by qRt.mike.huePn »

yay

i also made some changes for the single player game (that could also be for the online drawing server) :
- the brakes completly stop the cycle
- i use a slow speed: 3 or 4
- when driwing along walls, cycle doesnt accelerate
- no bots
- rubber: 50
- no grid (it will help if you want to use a cycle drawing for another project)

another poor drawing experiment (abstract?)
i don't know what it is... tell me?
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abstract5.JPG
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Jonathan
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Post by Jonathan »

A Y that needs a decent haircut.
ˌɑrməˈɡɛˌtrɑn
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Phytotron
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Post by Phytotron »

An Armagetron geek's valentine.
Concord
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Post by Concord »

CYCLE_FIRST_SPAWN_PROTECTION 1
CYCLE_INVULNERABLE_TIME 999999
basically it makes you invulernable
so you can go through your walls
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sinewav
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Post by sinewav »

Concord wrote:CYCLE_FIRST_SPAWN_PROTECTION 1
CYCLE_INVULNERABLE_TIME 999999
basically it makes you invulernable
so you can go through your walls
That's goddamn brilliant. I wish I thought of it.
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Post by Concord »

some new settings for you

Code: Select all

camera_eye_distance 0.5
you can change the colors like this

Code: Select all

CAMERA_EYE_1_COLOR 1
CAMERA_EYE_1_COLOUR 1 //this is red & default
CAMERA_EYE_1_COLOR 2
CAMERA_EYE_1_COLOUR 2 //this is green
CAMERA_EYE_1_COLOR 3
CAMERA_EYE_1_COLOUR 3 //this is yellow
CAMERA_EYE_2_COLOR 4  
CAMERA_EYE_2_COLOUR 4 //this is blue
CAMERA_EYE_2_COLOR 5
CAMERA_EYE_2_COLOUR 5 //this is pink
CAMERA_EYE_2_COLOR 6
CAMERA_EYE_2_COLOUR 6 //this is cyan
the 1s and 2s set which camera eye you are referring to, try it out.
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Post by Concord »

Image

http://www.flickr.com/photos/34688967@N07/

pm for the password and username if you want to add your pics
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sinewav
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Post by sinewav »

oh yeah, I remember you talking about that setting. dude, hit pause before your screenshot next time. :wink:
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saragei
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Post by saragei »

That's impressive, Concord. It's also a completely different attempt to "Armagetronart" than Mike's. Hoop has shown us already what in retrospect seems to be a mixture of both :)
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qRt.mike.huePn
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Post by qRt.mike.huePn »

saragei wrote:That's impressive, Concord. It's also a completely different attempt to "Armagetronart" than Mike's. Hoop has shown us already what in retrospect seems to be a mixture of both :)
yeah
we should explore more.
i've made some videocuts experiments:
drawing with the cycle, then going inside the shape, then turn inside and inside so, it gives us a special spiral, shot by a dv camera.
could be a good base for a videoclip
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sinewav
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Post by sinewav »

This was not my original vision, but it's what came out. I might try an variant of this later.
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you are the hunter.
you are the hunter.
Concord
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Post by Concord »

Lol!

just love it
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compguygene
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Post by compguygene »

based on everybody's ideas..i am going to put up 2 ArmagetronArt servers...

TheServerPharm: ArmagetronArt

and

TheServerPharmEU: ArmagetronArt

Any suggetions or ideas would be appreciated!
Armagetron: It's a video game that people should just play and enjoy :)
https://bit.ly/2KBGYjvCheck out the simple site about TheServerPharm
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sinewav
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Post by sinewav »

compguygene wrote:Any suggetions or ideas would be appreciated!
They should have totally different cameras and physics.
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