New Map Structures [elevation]

For developmental things relating to the graphics of the game.
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tonybbb
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Post by tonybbb »

That would be awesome it would be cool if there was a monster motorcycle in the game then you could squish everybody :)
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QUARG
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Post by QUARG »

Along the same lines as vertical axis, i was thinking that it would be interesting if when the cycle would accel that the front tire would lift off the ground like if its doing a wheely. and have a nitrous option other than brake boost.
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Jonathan
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Post by Jonathan »

Someone get Phytotron to this thread...
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tonybbb
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Post by tonybbb »

it will probably happen in the future (I hope )
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DDMJ
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Post by DDMJ »

tonybbb wrote:it will probably happen in the future (I hope )
I hope not. I like this game for it's simplicity.
epsy
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Post by epsy »

same for me...don't put a third coordination axis to cycles...except for rendering of course ;)
Concord
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Post by Concord »

same here
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tonybbb
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Post by tonybbb »

:P phht
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Dehato
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Post by Dehato »

Kaiochao wrote:
Aang (avatar fan) wrote:I was thinking that if you went over a jump, where would your trail go?

think about it...
I think it should make a filled-in arc. A taller wall, so other people can't jump over where you jumped.
Yesh.. But what if this happens :moustache:
Image
ImageImage
I dont like having a wall in my face
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TronLight Cycle FTW!!!
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