Accepting requests for models/mods/conversions/import-export

For developmental things relating to the graphics of the game.
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SuPeRTaRD
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Accepting requests for models/mods/conversions/import-export

Post by SuPeRTaRD »

I plan on making alot of custom "bikes" for this game.

some of the things i have planned:

a recognizer (the thing that stomped naughty bikes in the movie) possibly have its "pillars" spin around if i/we can grok the axis of wheelspin.
it could make the stompy noise from the movie when it turns..

a tank that looks like the tank from the movie (unless ones already been made) *shrugs*

a "cop" lightcycle

and i'm thinkin' i'll make a southpark mod for my first mod & make a cartman on his c.h.i.p bigwheel to accompany the timmy i ported into the game already..


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so if anyone has anything to suggest, or needs anything made or converted or whatever.. lemme know on this thread

:D

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Tank Program
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Post by Tank Program »

Now the trick is to allow different cycles to have different models...
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Seeker
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Post by Seeker »

I found this converter online and tried it out on the cycle ase from the original movie pack. it allows a preview of the file and a good set of conversions. you may want to check it out.

Its a windows program so if this dont work for you, i can convert for you.
Attachments
bi085.zip
Good converter for ASE > 3DS and back.
(329.4 KiB) Downloaded 514 times

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SuPeRTaRD
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Post by SuPeRTaRD »

check out what i finished today!!
it has 284 polygons most of which have glowing edges the color of your trail!
if you want to install it, unzip bike.png & cycle.ase to a moviepack near you.
:P enjoy!
Attachments
recoglow.zip
this is am be a recognizer bike for moviepack..
(30.13 KiB) Downloaded 624 times
glows whatever color trail you choose!
glows whatever color trail you choose!

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Your_mom
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Post by Your_mom »

:o ::Jaw Drops::

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SER
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Post by SER »

nicely done supertard.. I specially like the cell-shading texture. Wooooo!

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Post by iceman »

great work supertard i'll try it tonight but i dont expect more than 1 fps if that :lol: :lol: :lol:
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sorry about the large animated gif

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SuPeRTaRD
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Post by SuPeRTaRD »

thx for the comments all! 8)

heres a much better screenshot of it.. sure is fun to look at in the game.
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recoplay.jpg

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Post by Tank Program »

nice work... altho that shadow worrys me :o
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Post by iceman »

i think tank wants a huge recognizer shaped shadow :wink:
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Post by ishAdmin »

I think we should drive in cycles. But when we get killed, we get a recognizer and can pester the grid.
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Post by iceman »

hmmm 12 - 17 fps local, 0 - 1 fps online argh :lol:

still looks really nice, well done
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SuPeRTaRD
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Post by SuPeRTaRD »

heres the timmy! bike, u can install it to a moviepack install, by unzipping to root folder with foldernames intact..
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timmy.zip
live loud!
(222.23 KiB) Downloaded 667 times

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Post by dlh »

can you do just a basic box for people with lower end machines? :wink:

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SuPeRTaRD
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Post by SuPeRTaRD »

thats pretty much been done, check some of the other recent threads..

hmm.. all the downloadable files (non-picture) should goto 1 place on this forum.. or sth.. hehe..

cuz i cant for the life of me remeber which thread off the top of my head.
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http://guru3.sytes.net/viewtopic.php?t=1271&start=15
theres a 5-poly cycle in that thread.. if its untextured, or whatever, i'd be happy to make u a box-bike.. or something similar
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if you wanted to elaborate more on what you wanted the box to look like, then, yes,..

but there are like 13 poly & 8 poly bikes posted, etc..

mebbe i should make a 2 poly bike & make it look REALLY cool!

;p jk

and i thot i had a sucky machine,.. thank god for the a-tron community, you make my pitiful rig look like a beast.

UPGRADE!

i will make a 3 poly cycle soon with a 2pixel (maybe 4) texturemap
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i will pick apart the moviepack soon & see if i can get us some better fps outta that thing.. lotsa ppl complaining about slow FPS on thier machines.. blah blah blah

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