does "dead mans trail" still exist?

What do you want to see in Armagetron soon? Any new feature ideas? Let's ponder these ground breaking ideas...
Post Reply
User avatar
SuPeRTaRD
Round Winner
Posts: 300
Joined: Fri Nov 05, 2004 11:53 pm
Location: bedlam
Contact:

does "dead mans trail" still exist?

Post by SuPeRTaRD »

hello,.. does the dev team know about the deadmans trail bug?

[email protected]@

^
| right there at the end of a dead persons trail (the @@ is the bike)


on a short-trails server like the fortress, thers about say ... 6-8 bike lenghts of invisitrail past teh end of where the game shows their trail when they died

this been fixed yet?

User avatar
Z-Man
God & Project Admin
Posts: 11405
Joined: Sun Jan 23, 2005 6:01 pm
Location: Cologne
Contact:

Post by Z-Man »

Thanks. Since nobody reported it until now, no, it's not yet fixed. It looks like it's a clientside bug.

User avatar
SuPeRTaRD
Round Winner
Posts: 300
Joined: Fri Nov 05, 2004 11:53 pm
Location: bedlam
Contact:

Post by SuPeRTaRD »

its happened to me alot at fortress lately, cuz i like to defend, & soemtimes my team-mates will die early & their dead trails are sticking into the middle of the zone from whence they started..

and then i go to go around their trails & mis-judge how much length to give thier dead mans trail, & then i blewt up reeeeel good.

:)

Post Reply